Source-checkedCosmetics, visuals & audio

CSS Terrorists Enhanced

by Sirgibsalot · for Garry's Mod

Ragdolls and player models of all 4 terrorist models from Counter-Strike: Source (Phoenix Connexion, Elite Crew, Guerilla Warfare, Arctic Avenger) with face and eye posable meshes based off of HL2…

178KDownloads
7 yr agoLast updated
Steam WorkshopSource

About CSS Terrorists Enhanced

From Steam Workshop

Ragdolls and player models of all 4 terrorist models from Counter-Strike: Source (Phoenix Connexion, Elite Crew, Guerilla Warfare, Arctic Avenger) with face and eye posable meshes based off of HL2…

Ragdolls and player models of all 4 terrorist models from Counter-Strike: Source (Phoenix Connexion, Elite Crew, Guerilla Warfare, Arctic Avenger) with face and eye posable meshes based off of HL2 citizen heads. They have also been rescaled to citizen standards, given looser physics, tweaked shaders among other changes.

These do not require you to own Counter-Strike: Source or have it mounted into Garry's Mod to use. All needed content is included or loaded from Garry's Mod's own files, nor do these replace the default models or textures.

FEATURES: - Full eye and face posing, using modified Half-Life 2 citizen heads. - Basic fingerposing. - Rescaled to better match the default Half-Life 2 character size. - Bodygroups for a number of parts (radios, holsters, etc) on each model. Use the Easy Bodygroup Tool to select them or hold C, right click the model and use the "bodygroup" options - Radios, Holsters, etc from the models available as props. - Ragdolls with loose physics for easier posing. - Player models with CSS hands and tight valve-standard physics. - Tweaked shaders. - Eyes enhanced with L4D eye shaders with fallbacks for low-end computers. - Desert Eagle prop built from the view model. Desert Eagle has bodygroups, Joint Tool support, and updated shaders.

NOTES/ISSUES:

- To circumvent a long-standing Gmod bug with Valve's eyelid face controls when these were released, these models use new flexes named "upper/lower_right/left" that offer basic eyelid control. You can use the Enhanced Faceposer tool to invert the sliders for a greater degree of control over these flexes.

- The ragdolls have NPC animations. You can use the Model Manipulator tool on the workshop to make an NPC out of a citizen if you really want. I will not be making a "real" NPC out of this.

- Due to the way the face flexes work with face coverings, some flexes on the Phoenix and Arctic models may result in the face showing through the masks.

- As these are old meshes that date back to 2004/5, they use the same basic finger bones as combine and citizen models do. I do not plan to rerig the hands for more detail.

- Desert Eagle prop is fully rigged to a boneset that you can manipulate parts of (slide, trigger, etc) using the Joint Tool and/or the Advanced Bone Tool. It also has support for directly attaching muzzle effects using the Advanced Particle Controller.

CREDITS: Valve: Original models and textures. Fakefactory: Face texture references. Sirgibsalot: Edits, Gmod Compile.

SUPER SPECIAL EXTRA NOTICE: Because I can't stop getting complaints about the eyes, let me explain something.

The reason you think they are too big or too bright is because the original Counter-Strike heads had only a basic texture where the eyes did not have any shaders or movement. The faces had no support whatsoever for Source's face and eye features. Because of the way they were built, any face or eye posing built for the original meshes would have looked awkward at best, probably far worse than this.

These were built with the Half-Life 2 citizen models as a base, and next to them their eyes are not abnormal in size or shape or brightness. Any overly bright appearance is probably because of the Gmod lamps making the eyes brighter in the icon and screenshots than they actually are.

If you still don't like them, that's fine. But please consider the above before you say they're too big or that I ruined the models forever. You're free to use the original meshes all you want regardless if you have this addon or not.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 7 yr ago.

CSS Terrorists Enhanced on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2019-05-05, released 2019-05-05

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of CSS Terrorists Enhanced.

Run CSS Terrorists Enhanced on a Garry's Mod server

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Cosmetics, visuals & audio

Skins, textures, shaders, models and sound — how the game looks and sounds.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorSirgibsalot, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

CSS Terrorists Enhanced, answered

Generated from the mod’s own source data.

Is it free?

Yes. CSS Terrorists Enhanced is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

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