Source-checkedCreatures & NPCs

Detroit: Become Human - Connor (PM+NPC)

by Konnie · for Garry's Mod

Connor (RK800) from Detroit: Become Human game! This model features FACS flexes, eye posing, procedural bones, different outfits, bodygroups, animated textures for LED and more! - VOTE FOR THE NEXT…

215KDownloads
8 yr agoLast updated
Steam WorkshopSource

About Detroit: Become Human - Connor (PM+NPC)

From Steam Workshop

Connor (RK800) from Detroit: Become Human game! This model features FACS flexes, eye posing, procedural bones, different outfits, bodygroups, animated textures for LED and more! - VOTE FOR THE NEXT…

Connor (RK800) from Detroit: Become Human game! This model features FACS flexes, eye posing, procedural bones, different outfits, bodygroups, animated textures for LED and more!

[ENDED] - VOTE FOR THE NEXT DBH PLAYERMODEL HERE: https://www.strawpoll.me/17708977 THE VOTING PERIOD ENDED, MARKUS WILL BE DONE NEXT (CHECK DISCORD FOR UPDATES AND WHEN WE DECIDED!)

This model was a joint effort by me and Isa (Show her some love)

Lore for Connor: Connor is a RK800 android and one of the three protagonists in Detroit: Become Human. Built as an advanced prototype, he is designed to assist human law enforcement; specifically in investigating cases involving deviant androids.

Sent to the Detroit City Police Department, Connor has been assigned to work with Lt. Hank Anderson. Throughout the course of their investigation, Connor may make discoveries about cases, himself, and become a deciding agent in tipping the coming events.

Features:

Finger-posing Playermodel FACS Flexes Jigglebones for clothes Many bodygroups for LED, clothes, etc. Animated texturegroup for the LED (It spins like in the game) Procedural Bones Cool shaders First person arms Ragdoll NPC

Join my discord for updates, questions and general talking to me: https://discord.gg/m3X9XtW

Be sure to Like & Favorite the model if you like it, these take a long time (:

Credits:

Porting, rigging and flexes: Konnie Major texture overhaul, general guidance, cool screenshots: Isa Models & Textures: Quantic Dream

If you are looking for a model porter, I'm up for hire, contact me via steam (comment first) (:

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 8 yr ago.

Detroit: Become Human - Connor (PM+NPC) on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2019-03-30, released 2019-03-30

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Detroit: Become Human - Connor (PM+NPC).

Run Detroit: Become Human - Connor (PM+NPC) on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorKonnie, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Detroit: Become Human - Connor (PM+NPC), answered

Generated from the mod’s own source data.

Is it free?

Yes. Detroit: Become Human - Connor (PM+NPC) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Detroit: Become Human - Connor (PM+NPC) on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add Detroit: Become Human - Connor (PM+NPC) in one click.