About Dynamic Interactions
From Steam WorkshopHello there! Welcome to Dynamic Interactions addon Dynamic interactions allow NPCs to kill(or just push) enemies with more action way using specific animations. This addon adds dynamic interactions…
Hello there! Welcome to Dynamic Interactions addon
Dynamic interactions allow NPCs to kill(or just push) enemies with more action way using specific animations. This addon adds dynamic interactions from Half-life 2: Episode 2 and Entropy : Zero 2
Enable Keep corpses for this addon to work properly!
More About Each Dynamic Interaction from this addon:
Check discussion with the same name
Features:
2 types of QTE Settings Thirdperson 35 Dynamic interactions with cool animations, sound and particle effects In setting you can add custom SNPCs to make them do DI aswell!(But their bones should match some models) NPCs can check for enemies before doing DI(should be enabled in settings) Shooting DI actually affects NPC's ammo in magazine(or clip) A bit changed vortigaunt's behavior, so it stop running away all the time If attacker removed, then victim will be free Support for players I don't know what to add here, just check videos and gifs
If this addon doesn't work: 1. Set Chance setting to 1 2. Discrese Cooldown 3. Make sure both attacker and victim matches conditions from More About Each Dynamic Interaction discussion. 4. Make sure attacker is facing victim(and most of the time victim should face attacker aswell) 5. Make sure victim's health less than number of the Minimum Health For DI setting 6. Make sure both victim and attacker are on ground. 7. Make sure attacker doesn't play some specific anims(Antlion can't do DI when flipped, Hunters can't do DI when charging or range attacking, Vortigaunts can't do DI when range attacking or dispelling) 8. Also some of DI require specific distance from victim and attacker, so victim shouldn't be too close or too far from attacker. 9. Make sure attacker's NPC class is supported. This addon doesn't work on custom SNPCs, unless you'll add them using settings. 10. Make sure victim has all respectful bodygroups and bones( DI doesn't work on zombies without headcrabs, etc ) 11. Make sure attacker and victim are on the same floor(like dynamic interactions won't work on stairs or when victim standing on a box and attacker don't)
Settings:
Tool Panel >> Options >> Limakenori >> Dynamic Interactions
Enjoy!
Credits:
Valve - Most of assets Entropy : Zero 2 Team - EZ2 DI Citizen⁵ - Improved Choreography DI WiseGuy - BM-styled Zombie DI C0Mb0STR3Kx20 and Limakenori(me) - coding, models edits.
[spoiler]Tags: DI NPC Weapon melee close fight combat alyx zombie fatality fatalities bsmod brutal uppercut battle fight Gordon entropy ezt ez2 limakenori xengrenade weapon ar2 proto xenians expanded beneathacle water NPC HL half life BMS Mesa main character[/spoiler]
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
Dynamic Interactions on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-06-12, released 2024-06-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Dynamic Interactions.
Run Dynamic Interactions on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorLimakenori, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
