About Dynamic Player Height
From Steam WorkshopYes, this is another addon that adjusts the player's camera height to match the head bone, but this addon, unlike others, has some additions and fixes. Pros: Fully adapted for multiplayer, features…
Yes, this is another addon that adjusts the player's camera height to match the head bone, but this addon, unlike others, has some additions and fixes.
Pros:
- Fully adapted for multiplayer, features prediction.
- Height tries to adjust to low ceiling height if the player is crouching.
- Does not have the air-crouching bug, and the player's camera doesn't fly up/down.
- Has smooth adaptation for stairs.
- Should not (at least for me) conflict with Outfitter/Wardrobe/PAC3 and other modifications that change character models.
- Does not cause the "CUtlRBTree overflow" error.
- Written using crutches.
Cons:
- arc9 tpik incompatible. contact the arc9 developers to fix this, because it's not my issue
[hr][/hr]
Commands
(can be found in Utilities > Dynamic Player Height > Settings):
Client-side:
- dph_cl_dynamicmode < 0 - 2 > - Select dynamic player height mode (currently 2 modes available: Realtime and Classic, 0 - to select no mode)
- dph_cl_camerasmoothness - < 0.00 - 1.00 > - Player height smoothness in Realtime mode
- dph_cl_additionaluppos < -16 - 16 > - Additional camera height
- dph_cl_smoothstairs < 0 - 1 > - Enable smooth adaptation for stairs
- dph_cl_disable_realtime_dynamic_height_in_noclip < 0 | 1 > - Disable Dynamic View Height in Realtime mode when player is noclipping
- dph_cl_centered_camera < 0 | 1 > - Offsets the camera forward from the player center for accurate first-person body positioning ==!! EXPERIMENTAL !!== - works only in "Realtime" mode
Server-side:
- dph_sv_dynamicheight < 0 - 1 > - Enable dynamic player height
- dph_sv_dynamicmode < 0 - 2 > - Force a dynamic player height mode for players
- dph_sv_dynamichull < 0 - 1 > - Enable modification of the player's "hull" (box) used for collision
- dph_sv_vent_compat < 0 - 1 > - Enable compatibility with vents and similar holes that have narrow space
- dph_sv_xy_bounds < 0 - 1 > - Change the player's "hull" along X/Y axes
- dph_sv_crouchjump_fix < 0 - 1 > - Enable fix for crouch-jump bug by forcing crouch state while airborne.
- dph_sv_trust_client_data < 0 - 1 > - Enable trust in client data (if disabled, height limits are noticeably narrowed, and player hull modification is disabled)
Shared:
- dph_reload - Reload addon
PM: https://steamcommunity.com/sharedfiles/filedetails/?id=3412761318
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 8 mo ago.
Dynamic Player Height on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-02-17, released 2026-02-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Dynamic Player Height.
Run Dynamic Player Height on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorКамазОтходов05, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
