About Dynamic Weapon Reverb
From Steam WorkshopDWR V3 If your weapons sound too dull or boring, this mod is just for you! This addon brings more or less realistic weapon reverb into the game that is complemented by these features:…
DWR V3
If your weapons sound too dull or boring, this mod is just for you!
This addon brings more or less realistic weapon reverb into the game that is complemented by these features:
- Outdoors/indoors state checks
- Distance checks
- Ammo type checks
- Bullet cracks
- Support for most mods physical bullets (you can suggest support for the mods that i'm not aware of on github)
- CSO (Crackhead Sound Occlusion, to be patented) (supports custom amount of rays and reflections)
- Explosion reverb
- Support for delayed reverb according to the speed of sound
- Weapon blacklisting
- Custom weapon variables that can be changed by the SWEP developers (check our github for details!)
We have a bunch of commands: These commands aren't available in the options menu cl_dwr_show_dsp_settings - shows you the best dsp settings cl_dwr_weaponclass - prints out your weapon class
These, on the other hand, are. cl_dwr_blacklist_remove - removes your current weapon from the blacklist cl_dwr_blacklist_add - adds your current weapon to the blacklist cl_dwr_blacklist_clear - clears the blacklist cl_dwr_volume (0-100) - volume... cl_dwr_disable_soundspeed (0/1) - disables delay according to the speed of sound cl_dwr_disable_indoors_reverb - obvious cl_dwr_disable_outdoors_reverb - obvious cl_dwr_disable_reverb - obvious cl_dwr_soundspeed - speed of sound cl_dwr_occlusion_rays - amount of sound occlusion rays (decides what effects to use) cl_dwr_occlusion_rays_reflections - amount of reflections per ray cl_dwr_occlusion_rays_max_distance - max distance per ray cl_dwr_process_everything (0/1) - try to process every sound in the game using the functions in this mod cl_dwr_disable_bulletcracks (0/1) - disable bullet cracks
These commands are serverside only. sv_dwr_network_sounds - network some server only sounds for them to get processed at the client sv_dwr_network_reverb_pas - network reverb stuff only to people in the potentially audible set sv_dwr_blacklist_remove - the same but serverside, meaning it overrides the client blacklist sv_dwr_blacklist_add - the same but serverside, meaning it overrides the client blacklist
We have tried our best to support multiplayer but due to glua quirks it may be a bit jank at times. So this works the best in singleplayer!
To report bugs or problems please check for conflicts first and only THEN refer to the issues on github Don't be like this guy though. 
Code done by Teams (modusmogulus). Base field recordings by modus and Strayed. Huge thanks to Strayed and Kotoshmet for providing us with high quality (most importantly original and not stolen) sounds!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 mo ago.
Dynamic Weapon Reverb on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-06-29, released 2026-06-29
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Dynamic Weapon Reverb.
Run Dynamic Weapon Reverb on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorben, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
