About Global NPC Hearing System
From Steam WorkshopGlobal NPC Hearing System NPCs are no longer deaf. They will react to any sound produced by a potential enemy realistically, and will approach the location of the sound. Features: - Should work on…
Global NPC Hearing System
NPCs are no longer deaf. They will react to any sound produced by a potential enemy realistically, and will approach the location of the sound.
Features: - Should work on any NPC or SNPC - NPCs first turn towards the sound source, then go to it (either run or walk depending on how loud it was) [New in Revamp!] - NPCs will play their alert sounds when they hear a loud sound [New in Revamp!] - NPCs prioritize sounds based on distance [New in Revamp!] - Should work with any other AI enhancement addon [New in Revamp!]
Join the discord server (by clicking the image below) if you want to discuss my addons!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 22 mo ago.
Global NPC Hearing System on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-12-23, released 2024-12-23
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Global NPC Hearing System.
Run Global NPC Hearing System on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorZippy, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

