Source-checkedMaps & scenarios

gm_cfx_park_warfare

by UEF · for Garry's Mod

If you get missing textures or errors, try re-subscribe, and wait until it's fully downloaded, and then try again. If all else fails, then it's on your end. Just like walk in the park, Jackson. This…

52KDownloads
4d agoLast updated
Steam WorkshopSource

About gm_cfx_park_warfare

From Steam Workshop

If you get missing textures or errors, try re-subscribe, and wait until it's fully downloaded, and then try again. If all else fails, then it's on your end. Just like walk in the park, Jackson. This…

If you get missing textures or errors, try re-subscribe, and wait until it's fully downloaded, and then try again. If all else fails, then it's on your end.

Just like walk in the park, Jackson.[/quote] This map supported both LDR and HDR. [h1]- FEATURES -[/h1] [list] [*]Fully AI noded (air & ground nodes). [*]Navigation Mesh (Not included in the map, so grab it here if you desperate for it.) [*]Custom soundscapes. [*]Random harmless fighter jets flyby events around the center of the map. (Can be toggled via a computer that located in the alley behind the green sign building.) [*]No contents needed, subscribe and enjoy! [/list] [h2]Trivias and facts about this map:[/h2] [list] [*]I started creating this map on Tuesday 7 May 2024 and finishing it on Monday 5 August 2024. Which is took me about four months and five days to make. [*]This map was mostly inspired by various maps from BF2142, BF3 and Crysis 2. [*]The language using in this city is Simlish, a fictional language from The Sims. [*]There are 2,730 total AI nodes on this map, which exceeded Source Engine's limitation (1,500). (Ground node: 2,154, air node: 403, and hint node: 173.) [/list] [h1]- CREDITS -[/h1] UEF - Creating/Designing the map, taking screenshots, sounds mixing, creating custom textures, modifying most assets below, and heavily suffering from making this map. Crytek, EA - Jet flyby sounds from Crysis. DICE, EA - Various sounds from Battlefield 2142. Maxis, EA - Various alarm sounds from Spore Galatic Adventure. Resural (AKA "Mr.Keyb0red") - City battle ambient sounds. Studio Radi-8 - Models, materials, and sounds from Neotokyo. Streamline Studios - Battle ambient sounds from "AS-Confexia". Valve - F-18 Fighter Jet model, boat models, materials, animations from Left 4 Dead 1/2. Tags [spoiler]fexia confexia city town street alley alleyway public park tree tall buildings center monument statue dock pier underground store war assault battle conflict seige scifi sci-fi jet flyby[/spoiler]

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4d ago.

gm_cfx_park_warfare on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-31, released 2026-10-31

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of gm_cfx_park_warfare.

Run gm_cfx_park_warfare on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-31Open ↗
  • ✓AuthorUEF, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

gm_cfx_park_warfare, answered

Generated from the mod’s own source data.

Is it free?

Yes. gm_cfx_park_warfare is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run gm_cfx_park_warfare on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add gm_cfx_park_warfare in one click.