About gm_excess_construct
From Steam WorkshopA large construct map that started off as an expanded version of the old gm_construct. The map is divided into five major areas, four of which are connected by a road network. The original idea was…
A large construct map that started off as an expanded version of the old gm_construct. The map is divided into five major areas, four of which are connected by a road network. The original idea was to create a construct map with an appealing and varied environment.
The map has ground nodes for AI.
This is an updated version for GM13; see the changelog for a complete list of changes made since the original release.
Note: the map itself is named gm_excess_construct_13 to prevent conflict with a previous version uploaded by someone else.
Highlights
From source dataFootprint
A 12 MB download, rated a light load on a server.
Last update
Its author last shipped an update 13 yr ago.
gm_excess_construct on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2013-08-31, released 2013-08-31, 12 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of gm_excess_construct.
Run gm_excess_construct on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Garry's Mod
- File size
- 12 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authordemazure!, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
