About GM_Gilmancity Remastered (Zombie invasion map)
From Steam WorkshopZombie Master's Gilman city remastered by me using Global's V3 as a base. Gm_gilmancity is a zombie invasion map, where your goal is to survive as long as possible. Start the zombie invasion by using…
Zombie Master's Gilman city remastered by me using Global's V3 as a base.
Gm_gilmancity is a zombie invasion map, where your goal is to survive as long as possible. Start the zombie invasion by using the radio in the main house and stop it by using the smaller device next to it at any time. If you prefer to just explore the place or put your own npcs, don't use the radio. The map doesn't give you weapons, so you have to spawn those yourself, but you'll find a lot of ammo around. The map has music tracks, which do get affected by the music volume. Make sure you turn music volume up if you want to hear them. There is also a dev room under the main house if you need the music off.
The map has navmesh and ai nodes.
What does this remaster include compared to the previous versions?
● The ability to stop the zombie invasion without cleaning up the map. ● Rainy day, night and nightmare version of the map. ● More enterable buildings! ● Difficulty increases as you play (survive an hour and experience the bloodmoon difficulty alongside with it's tense music). ● More interactable objects and events. ● Previously inaccessible sewer pipe is now accessible. ● Added zombine. ● AFK room for your friends when they have to use the bathroom. ● Clipped stairs. ● A lot of details added everywhere, 3D windowsills, more soundscapes, improved lighting, redone brushwork and custom made props, skybox improvements with moving clouds and dynamic weather effects (ex. thunder, bloodmoon) Turned most prop_dynamic entities into prop_static ● Friendly Alyx shop owner and her clone friend.
Credits:
Zombie Master: The original creator of the map.
Global: Ported Zombie Master's zm_gilmanhouse_v2 and edited it for V3. https://steamcommunity.com/sharedfiles/filedetails/?id=739139559
Echo: Remastered version of gm_gilmancity, made using Global's V3 as a base. Development time ~3.5 months (before any updates).
Music used on the map is from following games: -7 days to die -Tomb raider the angel of darkness -Crazy machines elements -Braid anniversary edition
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2d ago.
GM_Gilmancity Remastered (Zombie invasion map) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-13, released 2026-10-13
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 2 recorded builds of GM_Gilmancity Remastered (Zombie invasion map).
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-13 | 2026-10-13 | n/a | Workshop |
| 2026-10-12 | 2026-10-12 | n/a | Workshop |
Run GM_Gilmancity Remastered (Zombie invasion map) on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-13Open ↗
- ✓AuthorEcho, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
