Source-checkedMaps & scenarios

GM VJ CityAtWar

by DrVrej · for Garry's Mod

Welcome to GM VJ CityAtWar! Update Changelogs are located in the Change Notes. File Name: gm_vj_cityatwar ABOUT This was first created in late 2014, it was originally supposed to be a huge sunny city…

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9 yr agoLast updated
Steam WorkshopSource

About GM VJ CityAtWar

From Steam Workshop

Welcome to GM VJ CityAtWar! Update Changelogs are located in the Change Notes. File Name: gm_vj_cityatwar ABOUT This was first created in late 2014, it was originally supposed to be a huge sunny city…

Welcome to GM VJ CityAtWar!

Update Changelogs are located in the Change Notes. File Name: gm_vj_cityatwar

ABOUT

This was first created in late 2014, it was originally supposed to be a huge sunny city map, but over the years it shifted towards a war-torn city. Now it's a map where the player is placed in a huge city that's under attack by the Combine. The development of this map took 4 years because I never actively worked on the map for more than a month.

FEATURES

[*] No game is required! All the files are packed right into the map! [*] Map Areas:

  • 11 enterable buildings!
  • About 75% of the buildings that aren't physically enterable will teleport the player to the rooftop and the other 25% of the buildings have a combine lock that plays a sound when the user interacts with it!
  • Includes a gas station, multiple parking lots, garages, helipad, and many other places!
  • Alleyways that got around the whole map and between the buildings!
  • Spawn room with 9 teleporters!

[*] The map is fully AI noded! Including the spawn room & the rooftops! [*] Polluted & dystopian environment including falling ash from the sky! [*] Utility poles that go around the map to every single building and have a main electricity station! [*] Attention to Small Details:

  • Dynamic sounds are placed everywhere, making the map feel different in each area, whether outside or inside!
  • No room or street is empty! Debris & objects have been placed everywhere! Whether it's a vehicle or a small bottle
  • Most of the objects in the map are physical props or destructible!
  • Decals, particles and effects are placed all over the city to add details to the map!
  • Weapons, ammo crates, and health kits are placed all over the map!

[*] 3D Skybox! [*] Cubemaps have been placed everywhere, inside and outside! [*] Comes with a neat spawnicon! [*] 4 eastereggs! (Two of them contain a gnome!) [/list]

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 9 yr ago.

GM VJ CityAtWar on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2018-03-25, released 2018-03-25

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of GM VJ CityAtWar.

Run GM VJ CityAtWar on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorDrVrej, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

GM VJ CityAtWar, answered

Generated from the mod’s own source data.

Is it free?

Yes. GM VJ CityAtWar is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run GM VJ CityAtWar on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add GM VJ CityAtWar in one click.