About Iron Man - Flight, Repulsors, Missiles, War Machine
From Steam Workshophttps://i.imgur.com/qR73lCH.gif https://i.imgur.com/IufkQBl.gif UPDATE: the attack wheel is now on the G key (hold G to open it). E is free again for vehicles, doors and buttons. Every key can be…

UPDATE: the attack wheel is now on the G key (hold G to open it). E is free again for vehicles, doors and buttons. Every key can be changed in the hero's menu.
IRON MAN - Suit up in Garry's Mod
Fly, blast and smash as Iron Man. A full port of the famous GTA V mod "IronmanV" by JulioNIB: free flight with speed control, repulsor beams, unibeam, guided missiles and darts, War Machine minigun, flame thrower, superhero landings, air charges, grab and throw cars, AI Iron Men allies and enemies, and the animated helmet HUD.
Everything included - nothing else to subscribe to
10 armors are built in: Mark III, War Machine, Mark VI, Mark I, Mark 42, Mark 43, Mark 85, Iron Patriot, Hulkbuster, and "No armor, just powers" (works with any playermodel). They also appear in the playermodel list. No animation base needed: the Iron Man animations are built in. If you already use wOS DynaBase, the addon uses it automatically.
How to suit up
[olist] [*]Spawn the weapon Iron Man (spawn menu > Weapons > Hero Arsenal > Marvel), or press Ctrl+M to pick your armor. [*]With the Iron Man weapon in hand, press L to suit up, and L again to take the armor off. Switching weapon, dropping it, dying or entering a vehicle also takes it off. [*]Choose your armor in the menu: Mark III, War Machine, Mark VI, Mark I, Mark 42, Mark 43, Mark 85, Iron Patriot, Hulkbuster or no armor. [*]Pick your language in Settings: English, Français, Español. [/olist]
Controls (default)
[table] [tr][th]Key[/th][th]Action[/th][/tr] [tr][td]L[/td][td]Put on / take off the armor (Iron Man weapon in hand)[/td][/tr] [tr][td]Hold Space[/td][td]Take off / land[/td][/tr] [tr][td]W A S D[/td][td]Fly - W speeds up, S brakes, releasing keeps your speed[/td][/tr] [tr][td]Shift / Ctrl[/td][td]Go up / down - Shift on the ground: super sprint[/td][/tr] [tr][td]Left click[/td][td]Fire - while carrying: throw[/td][/tr] [tr][td]Right click[/td][td]Lock targets (up to 10) for darts and missiles[/td][/tr] [tr][td]1 - 6, R[/td][td]Machine gun / Darts / Missiles / Hand repulsor / Unibeam / Flame thrower - R: next weapon[/td][/tr] [tr][td]Hold G[/td][td]Weapon wheel: point with the mouse, release to equip[/td][/tr] [tr][td]F (tap)[/td][td]Melee - far away or flying: air charge[/td][/tr] [tr][td]F (hold)[/td][td]Grab an NPC, a vehicle (Mark I) - drop[/td][/tr] [tr][td]I[/td][td]Vision: normal, night, thermal[/td][/tr] [tr][td]H[/td][td]Show / hide the helmet HUD[/td][/tr] [tr][td]Middle click[/td][td]First / third person[/td][/tr] [tr][td]Ctrl+M[/td][td]Iron Man menu[/td][/tr] [/table] L, F, I, H and M (menu) can be changed in Ctrl+M > Controls: click the key box, then press the new key. Key reminders with your current weapon are shown on screen and follow your own keys (can be turned off in Ctrl+M > Settings). Attacks are blocked while the mouse cursor is visible (spawn menu, context menu).
Features
- Flight like the GTA V mod: upright hover with hand thrusters, body leaning with speed, straight fast flight, smooth pose transitions, braking, superhero landing on one knee, landing roll, crashes into walls. Movement is fully predicted: smooth in multiplayer, no rubber-banding
- 6 weapons: machine gun from the palm, guided darts, homing missiles (multi lock, a salvo of 5 on a single target, they turn faster the faster they fly), hand repulsor beams (one hand, the other, both), chest unibeam (repulsors also tear through LVS armored vehicles), flame thrower
- War Machine: shoulder minigun that aims at your target and spins up
- Melee: 7 attacks from the original mod, air charge that blasts everyone around the impact, shoulder charge while sprinting
- Grab and throw NPCs, and cars with the heavy Mark I and Hulkbuster (Glide, simfphys and default vehicles)
- Mark 85 nanotech (Endgame): energy blasters, back repulsors, nano swords and destruction hands built on your arms and back, nano wings in fast flight, nano energy gauge in the HUD. These weapons are exclusive to the Mark 85.
- Hulkbuster: giant like in the original mod, hovers with its arms spread, lifts cars
- AI Iron Men: spawn allies and enemies from the menu, they fly, orbit and fight; remove them and they self-destruct
- Helmet HUD from the mod (animated layers, altitude, speed, target data, locks), night and thermal vision, JARVIS voice lines
- Menu in English, French and Spanish, every effect can be turned on or off
Server owners
- Hero stats in the menu settings (superadmin only): max health, armor given on transform, damage dealt, damage taken (0 = invincible), healing factor (health per second) and melee strength (damage and knockback of blows, 0.1 to 10). Convars ironv_hero_*.
- Missile and rocket speed in the menu settings (superadmin only, x1 to x10, convar ironv_missile_speed): faster missiles also lock farther (up to 600 m), lead fast targets and can intercept jets (LVS, Glide and simfphys vehicles can be locked).
- Spawning AI Iron Men is reserved to admins (or single player).
- All network inputs are checked and rate limited, no Think hooks.
- Client convars: ironv_language en|fr|es, ironv_key_* (keys).
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 24d ago.
Iron Man - Flight, Repulsors, Missiles, War Machine on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-11, released 2026-10-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 4 recorded builds of Iron Man - Flight, Repulsors, Missiles, War Machine.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-11 | 2026-10-11 | n/a | Workshop |
| 2026-10-06 | 2026-10-06 | n/a | Workshop |
| 2026-10-05 | 2026-10-05 | n/a | Workshop |
| 2026-10-04 | 2026-10-04 | n/a | Workshop |
Dependencies
- Required: steam_workshop project 3595572960 (steam_workshop, not in our catalogue)
- Required: steam_workshop project 3567911349 (steam_workshop, not in our catalogue)
- Required: steam_workshop project 3479527645 (steam_workshop, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Iron Man - Flight, Repulsors, Missiles, War Machine on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-11Open ↗
- ✓AuthorFritas, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

