About Kane Pixels' Backrooms
From Steam Workshop"Just as we cannot go back and undo the revelation of atomic power, this box too can never be closed." Re-experience Kane Pixels’ Backrooms Series in two functional, interactive maps. Features:…
"Just as we cannot go back and undo the revelation of atomic power, this box too can never be closed."
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Re-experience Kane Pixels’ Backrooms Series in two functional, interactive maps.
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Features:
Gm_br_pitfalls: - Miniature Threshold Area, complete with the outpost, observation deck, a couple offices, and storage. - Every area featured in Found Footage 1-3, Static Dead End, Pitfalls, Reunion, Informational Video, Mar_90_Archive.tar and half of Missing Persons. - Pitfalls room that leads to various locations throughout the map
Gm_br_complex: - My rendition of the A-Sync Facility, featuring areas from Damage Control, Autopsy Report, Presentation, and Report - Every area from Informational Video, Static Dead End, Pitfalls, Reunion, Mar_90_Archive.tar and Missing Persons.
The maps contain a few secrets...
Extra Features: - Nextbot navmesh for both maps - AI Nodes - Admin rooms for features you can toggle
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Important Notes:
While both maps support LDR and HDR, playing with HDR will provide a much more immersive experience.
Both maps contain lots of props and interactivity, as such, they are NOT tailored towards low-end pcs.
If you are certain you have a good PC, but are experiencing lag, you can try:
* Switching over to the x86-64 - Chromium + 64bit binaries branch. * Disabling addons * Verify the integrity of gmod's files
Supplemental Content for Extra Immersion: Still Life Playermodels Backrooms Reunion Golf-Cart A-Sync Hazmat Tactical Hazmat Presentation Preview Table VHS Camera Overlay
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Credits:
- Radio Track "Breakbeat Funding" - Kane Parsons - Starfield skybox material assistance - MrHenryWaffle - MLML Mug Design - TheAmazingNick - Ambient green light sfx - sauni2k - Al Stewart "Time Passages" record player cover - Corrupt - Various assets from the BlenderKit, Quixel, Sketchfab, and other asset libraries, credit goes to their respective creators
GO WATCH THE SERIES AND HIS OTHER CONTENT: Kane Pixels
GO PURCHASE THE MOVIE DIGITALLY: Backrooms Movie
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FAQ:
Am I working on a movie update?
--> Yes! It's just going to take 1.5-2 years minimum to consolidate a narratively plausible layout with almost every asset made from the scratch. Under normal circumstances I would love to release it sooner but there are time constraints beyond by control.
Can you merge both maps (gm_br_complex & gm_br_pitfalls) together?
--> No. It is not possible given source engine's limitations.
Will you add (x) thing to the map?
--> As usual, you'll just have to wait and see...
Highlights
From source dataFootprint
A 1.5 GB download, rated a light load on a server.
Last update
Its author last shipped an update 19 mo ago.
Kane Pixels' Backrooms on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-03-15, released 2025-03-15, 1.5 GB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Kane Pixels' Backrooms.
Run Kane Pixels' Backrooms on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Garry's Mod
- File size
- 1.5 GB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorschlimbodimblo, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
