About [LVS] - Framework
From Steam WorkshopControls (Default) (you can rebind all controls in the control panel) OUTSIDE VEHICLE: E = Enter Vehicle ALT + E = Enter closest passenger seat | gunner seat INSIDE VEHICLE: E + W or A or S or D =…
Controls (Default)
(you can rebind all controls in the control panel)
OUTSIDE VEHICLE:
- E = Enter Vehicle
- ALT + E = Enter closest passenger seat | gunner seat
INSIDE VEHICLE:
- E + W or A or S or D = Exit Vehicle in desired direction
- R = Start Engine
- 0-9 (NOT NUMPAD) = switch to Seat
- Left Mouse Button = fire selected Weapon
- Right Mouse Button = zoom
- Mouse Wheel Up = select next Weapon
- Mouse Wheel Down = select previous Weapon
- Middle Mouse Button + Wheel Up/Down = change camera distance
- Ctrl = Toggle First/Third Person View
- Alt = Free Look
- Space = Toggle Vehicle Function (such as Landing Gear)

ADDITIONAL NOTES
- As Driver, you can lock the vehicle by pressing 1
- The [LVS] control panel can be accessed using either the context menu desktop widget or by typing lvs_openmenu into the console.
The control panel gives access to following console variables:
- lvs_volume - from 0 to 1 changes engine volume, clientside command
- lvs_camerafocus - change view-camera focus from -1 to 1, clientside command (mouse aim only)
- [list]
- -1 = Focus Mouse
- 1 = Focus Vehicle (when set to 1, camera will roll with the Vehicle. If you don't want this behavior set it to 0.99)
- 0 = neutral(default) )
[*] lvs_freeze_teams - 0 / 1 enable/disable auto ai-team switching, serverside command [*] lvs_default_teams - 0 / 1 / 2 default player ai-team, serverside command [*] lvs_show_identifier - 0 / 1 enable/disable plane identifier (red/blue/orange square on other planes), clientside command [*] lvs_hitmarker - 0 / 1 enables/disables hit marker + sound effect, clientside command [*] lvs_edit_hud - 0 / 1 enable/disable Context Menu HUD editing, clientside command [*] lvs_mouseaim - 0 / 1 enable/disable Mouse-Aim Steering Method, clientside command [*] lvs_sensitivity_x - change mouse sensitivity in X direction (relative to screen: left/right) (Direct Input only), clientside command [*] lvs_sensitivity_y - change mouse sensitivity in Y direction (relative to screen: up/down) (Direct Input only), clientside command. SET THIS TO A NEGATIVE VALUE TO INVERT THIS AXIS [*] lvs_return_delta - change how fast the input returns to 0 (Direct Input only), clientside command [/list]
you can toggle mouse-aim by using lvs_mouseaim_toggle console command or by binding it to a key like:
bind X lvs_mouseaim_toggle
and then press X
convar for max projectile turret is: sbox_maxlvsturret (default 1)

Links
This Project on GitHub [LVS] - Planes [LVS] - Star Wars [LVS] - Helicopters [LVS] - Military [LVS] - Cars [LVS] - Tanks [LVS] - Trucks [LVS] - GTA3d GitHub Discord

No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561197995010235[/quote]
Highlights
From source dataFootprint
A 284 MB download, rated a light load on a server.
Last update
Its author last shipped an update 3 mo ago.
[LVS] - Framework on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-07-27, released 2026-07-27, 284 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [LVS] - Framework.
Run [LVS] - Framework on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogLibraries & compatibility
Foundations and fixes other mods build on. Usually installed because something else needs it.
Compatibility
- Game
- Garry's Mod
- File size
- 284 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorLuna, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
