Source-checkedVehicles & ships

Mad Vehicle

by ∩(≡^ω^≡)∩ · for Garry's Mod

Your vehicles become crazy! They will run toward you! Added compatibility by updates Now SCAR Compatible Simfphys Vehicles can also become mad!! How to make a crazy vehicle: Go to: NPC ->…

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8 yr agoLast updated
Steam WorkshopSource

About Mad Vehicle

From Steam Workshop

Your vehicles become crazy! They will run toward you! Added compatibility by updates Now SCAR Compatible Simfphys Vehicles can also become mad!! How to make a crazy vehicle: Go to: NPC ->…

Your vehicles become crazy! They will run toward you!

[h1]Added compatibility by updates[/h1][list] [*]Now SCAR Compatible [*]Simfphys Vehicles can also become mad!![/list]

[h1]How to make a crazy vehicle:[/h1][list] [*]Go to: NPC -> GreatZenkakuMan's NPCs -> Mad Vehicle [*]Spawn Mad Vehicle near your vehicle. [*]If the vehicle has a spawn effect, the spell is done.[/list]

[h1]How to make the vehicle go back to normal:[/h1][list] [*]Undo. [*]Make it get stuck for 10 seconds. [*]Make it dive into water. [*]Drive it. [*]Destroy it(when it is a SCAR or a Simfphys Vehicle).[/list]

[h1]ConVars:[/h1][list] [*]madvehicle_enemyrange(default: 4500) An enemy within this range can be the target of Mad Vehicle. [*]madvehicle_detectionrange(default: 30) A vehicle within this range will become mad. If you have a difficulty in spawning Mad Vehicle, set this larger. [*]madvehicle_playmusic(default: 0) Whether Mad Vehicles play music or not. [*]madvehicle_deleteonstuck(default: 10) How long does it take to delete Mad Vehicle when it's getting stuck. Set this to 0 to prevent Mad Vehicles from removing by stuck.

[*]madvehicle_targetantlion(default: 1) If set 0, Mad Vehicles won't target Antlion group. This also determines if they target Xen monsters in Half-Life. [*]madvehicle_targetcitizen(default: 1) Same as above, but deal with citizens. [*]madvehicle_targetcombine(default: 1) Combine forces except metropolices and manhacks. [*]madvehicle_targetmetropolice(default: 1) Metropolices and manhacks. [*]madvehicle_targetzombie(default: 1) Zombies. [*]madvehicle_targetmilitary(default: 1) Human grunts, Assassins, Black Ops, etc. [*]madvehicle_targetother(default: 1) Other NPCs, such as barnacles, ... [*]madvehicle_targetplayer(default: 1) Players. [*]madvehicle_targetnextbot(default: 1) Nextbots. [*]madvehicle_targetvehicle(default: 0) Vehicles. This also makes two Mad Vehicles attack each other.[/list]

P.S. My patreon here!

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 8 yr ago.

Mad Vehicle on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2019-03-27, released 2019-03-27

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Mad Vehicle.

Run Mad Vehicle on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Content”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓Author∩(≡^ω^≡)∩, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Mad Vehicle, answered

Generated from the mod’s own source data.

Is it free?

Yes. Mad Vehicle is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Mad Vehicle on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add Mad Vehicle in one click.