About Magic Wand Rewrite
From Steam WorkshopIf you experience random crashes, try switching from Chromium to the default branch or disabling Player/NPC throwing in Settings - Serverside Settings. Some spells contain flashing and bright lights.…
If you experience random crashes, try switching from Chromium to the default branch or disabling Player/NPC throwing in Settings - Serverside Settings.
Some spells contain flashing and bright lights.
Meet the replacement of old Harry Potter Wand! Now with even more spells, awesome effects and battles! You dont need any other addons for this to work.
F.A.Q.
Q: I don't have any spells. What's going on? A: In Magic Wand Rewrite spell has to be learned before you can use it.
Q: How can I avoid waiting for spells to learn? A: Check Disable learning in\nSpawnMenu > Options > Wand Settings > Server or in Server settings.
Q: How can I cast spells on myself? A: Hold your self-cast key (default backspace) and press cast key (default LMB).
Q: How can I change key bindings? A: They are in Client settings in wand menu (default MMB).
Q: How do I report a bug? A: Create new issue on our GitHub (link below).
Q: Where can I get spells? A: In SpawnMenu > Entities > Harry Potter Spell Books (for sandbox).
Q: Why do my spells fly in every possible direction when I cast them repeatedly? A: That was made to prevent spamming. It is called accuracy and can be disabled in Server settings.
Q: What does 'Update spells' button do? A: When you click it, it will erase all spell data for current session and will load spells from your data file that contains in server data folder.
Q: How can I enter a magic duel like on screenshots above? A: You have to make FIGHTABLE spells (like Avada Kedavra or Expelliarmus) collide in the air. Also you dont have to be far away from your opponent.
Feature list:
- A ton of various canonic and not so spells
- Various wand skins
- Epic battles and spell effects (to initiate battle two players must equip fightable spells like avada or expelliarmus and make them collide in the air)
- A lot of settings
- Custom models and stuff
- Custom LUA API
- Fast spell access via binds
Known bugs:
- In DarkRP gamemode throwing damage doesnt work because of DarkRP's spawn protection
- Autofire animations in multiplayer look strange
Credits:
Code: ProfessorBear (almost everything), calafex, EgrOnWire, Harry Dalton Models & textures: ProfessorBear, EgrOnWire Effects: calafex, ProfessorBear, Harry Dalton Balance & ideas: calafex Testers: we & battlefield 4 russian Chinese translation: 滑稽没JJ
Servers with Magic Wand Rewrite
Useful links:
Main GitHub repository Wand LUA API wiki Report a bug --please keep in mind that the addon is no longer actively supported and I'll only fix major bugs that prevent the whole thing from working Donate us an item
PLEASE, BEFORE ASKING QUESTIONS MAKE SURE YOU'VE READ F.A.Q.! YOU'LL SAVE A LOT OF YOUR AND OUR TIME! Thanks.
Highlights
From source dataFootprint
A 49 MB download, rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
Magic Wand Rewrite on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-07-20, released 2024-07-20, 49 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Magic Wand Rewrite.
Run Magic Wand Rewrite on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Garry's Mod
- File size
- 49 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorcalafex, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
