About Multi-Spawner Tool
From Steam WorkshopUpdate 1.3 - Terrain Snapping & Physics Improvements Thanks to everyone checking out the tool! Version 1.3 focuses on stability, terrain handling, and requested quality-of-life toggles. What's New:…
Update 1.3 - Terrain Snapping & Physics Improvements
Thanks to everyone checking out the tool! Version 1.3 focuses on stability, terrain handling, and requested quality-of-life toggles.
What's New:
- Terrain Height Alignment: Entities now use a downward trace to find the ground. No more NPCs getting stuck halfway into hills, ramps, or uneven terrain!
- Freeze Props Toggle: Added a checkbox to spawn props frozen in place. This prevents props from colliding instantly and launching across the map.
- Face Player Option: Added a setting to make spawned NPCs look directly at you instead of facing your eye direction.
- Optimized Formation Calculation: Prop spacing is now calculated efficiently once per batch instead of repeating every loop iteration.
- Performance Cap: Balanced the spawn limit to 60 to protect frame rates and prevent sudden engine freezes.
- Code Refactor: Cleaned up code structure, unified variable naming, and polished UI controls.
If you find any bugs or have ideas for future updates, feel free to leave a comment below! ---
Multi-Spawner Tool (NPCs & Props)
Welcome to the Multi-Spawner Tool! A lightweight, reliable utility designed to eliminate spawnmenu spam by spawning clean formations of NPCs and props with a single click. Fully optimized for Sandbox and multiplayer servers.
Features:
- Squad NPC Spawning: Deploy balanced squads of any NPC in clean, forward-facing rows.
- Batch Prop Formations: Spawn physics props in structured grids aligned to your line of sight.
- Automatic Spacing: Entities are spaced intelligently so they never spawn stuck inside each other.
- Dynamic Loadouts & Presets: Supports both default HL2 weapons and custom addon NPC loadouts, models, and skins.
- Server Friendly: Strictly respects server limits and integrates with Prop Protection addons (FPP, APG, CPPI).
- Adjustable Quantity: Choose anywhere from 1 to 100 entities via a simple slider.
- Full Undo & Cleanup: Press Z to undo the entire batch at once, or remove them via the Sandbox Cleanup menu.
Controls:
- Primary Attack (LMB): Spawn the selected amount of NPCs.
- Secondary Attack (RMB): Spawn the selected amount of Props.
- Spawnmenu -> Toolgun -> Spawners -> Multi Spawner: Configure count, model path, and NPC class.
Feedback & Suggestions:
Feedback, ideas, and bug reports are always appreciated. If this tool saves you time, feel free to rate it up! 👍
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 8d ago.
Multi-Spawner Tool on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-08, released 2026-10-08
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Multi-Spawner Tool.
Run Multi-Spawner Tool on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-08Open ↗
- ✓AuthorBozak, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
