Source-checkedCreatures & NPCs

NEXTBOTS 3.0

by chillin 🚶‍➡ · for Garry's Mod

October 9th, 2019: -New Skeleton faction, hostile to all. Comes with three new skeleton npcs, walkers, fast and hulks. -Targetting improvements -Line of sight target method improved, nextbots no…

204KDownloads
7 yr agoLast updated
Steam WorkshopSource

About NEXTBOTS 3.0

From Steam Workshop

October 9th, 2019: -New Skeleton faction, hostile to all. Comes with three new skeleton npcs, walkers, fast and hulks. -Targetting improvements -Line of sight target method improved, nextbots no…

October 9th, 2019: -New Skeleton faction, hostile to all. Comes with three new skeleton npcs, walkers, fast and hulks.

-Targetting improvements

-Line of sight target method improved, nextbots no longer lose target after losing line of sight while using the alternative target method

-Added in ability for developers using Nextbots 3.0 to make their own factions

- Resident evil outbreak nextbots

_____________________________________________________________________

REQUIRES wOs Animation base! Look at required items!

What is different from old nextbots?

- Includes new and improved Zombie SWEPs, using a zombie swep will have zombie animations, along with being friendly to zombie nextbots while equipped

-Nextbots interact with vehicles now, if a nextbot survives an impact, they will get back up

- Nextbots no longer target npcs, they target opposite nextbot factions now. Zombies attack everyone, rebels and swats are friendly to players, mercenaries attack everyone

- Human nextbots; open doors, find safe spots to reload, back up when enemies are too close. Use variety of weapons. Press use on rebels to have them follow you

-Humans who die by zombies, or a player zombie, will turn rise and come back as a zombie

Features:

-Zombie SWEPs -2 Boss zombies, 1 boss mercenary -Unique Zombies -Combines -Rebels -Mercenaries -SWATs -Citizens -Spawners

Gameplay Features:

-Reviving mechanics, humans will rise from grave when killed by a zombie -Attack props, breakables and doors -Can target in line of sight through simple command and alert others nearby -Reliable targetting, nextbots switch to closer targets and backup -Better performance versus using snpcs/npcs

_____________________________________________________________________

Recommended Addons:

- NEXTBOTS 3.0: SWATs+ - [wOs] Last Stand Have nextbots revive you and revive them - LiteGibs Gib nextbots to pieces - Simfphys Vehicles Run over zombies better - Simple Prop Damage - Dynamic Zombie Spawning (Right click spawn icons and copy to clipboard to get classnames)

_____________________________________________________________________

Commands: ( to be typed into the console )

- "ai_ignoreplayers 1/0" Nextbots ignore/target players - "nb_targetmethod 1/0" Enable Nextbots finding targets in their line of sight - "nb_stop 1/0" = Stop/Start all nextbots

- "nb_doorinteraction 1/0" Allow for nextbots to interact with doors - "nb_friendlyfire 1/0" Allow for human nextbots to take damage from eachothers bullets - "nb_allow_backingup 1/0" Allow human nextbots to back up when enemy gets too close - "nb_soldier_findreloadspot 1/0" Allow human nextbots to find safe spots to reload

- "nb_death_animations 1/0" Allow death animations

_____________________________________________________________________

HOW TO USE

Nextbots use a navigation mesh instead of an ai node. You can generate one for a map by typing in the following command:"nav_generate"

Depending on the size and complexity of the map it can take from several seconds to several minutes.

Once the process is finished, the map will be restarted and once you've loaded back into the map,

make sure to type in "nav_save" so you don't have to generate the navigation again.

No walkable seed positions

If "nav_generate" gives you a message saying "No walkable seed positions" then type in:

"nav_edit 1" then point into complex spots on the map and once finished, type "nav_mark_walkable" then type "nav_generate"

Nextbots are frozen / moving in place

This means the map has no navigation mesh, or that the area they're spawned in has no connection to a navigation mesh.

Nextbots move but t-pose

Make sure you have the [wOs] Base downloaded and enabled in the required items.

_____________________________________________________________________

More information on navigation meshes:

- Navigation Mesh Guide - Nav Mesh Editor

[spoiler] Tags: Nextbot , Zombie , SWEP , SWAT , Mercenary , Mercenaries , Combine , Citizen , Rebel , SNPC , NPC , AI , Skeleton , Metrocop [/spoiler]

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 7 yr ago.

NEXTBOTS 3.0 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2019-10-09, released 2019-10-09

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of NEXTBOTS 3.0.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run NEXTBOTS 3.0 on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Content”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓Authorchillin 🚶‍➡, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

NEXTBOTS 3.0, answered

Generated from the mod’s own source data.

Is it free?

Yes. NEXTBOTS 3.0 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run NEXTBOTS 3.0 on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add NEXTBOTS 3.0 in one click.