Source-checkedOther

Night Vision

by sрy · for Garry's Mod

Features: - Completely client-side (other people won't see you use this) - Highly customizable - Night Vision and Forward-Looking Infrared Thermal Vision goggle types - ID (Illumination-Detection) -…

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13 yr agoLast updated
26 KBFile size
Steam WorkshopSource

About Night Vision

From Steam Workshop

Features: - Completely client-side (other people won't see you use this) - Highly customizable - Night Vision and Forward-Looking Infrared Thermal Vision goggle types - ID (Illumination-Detection) -…

Features: - Completely client-side (other people won't see you use this) - Highly customizable - Night Vision and Forward-Looking Infrared Thermal Vision goggle types - ID (Illumination-Detection) - ETISD (Eye Trace Illumination-Sensitive Detection) - ISIB (Illumination-Smart Intensity Balancing) - AIM (Alternate Illuminating Method) - FLIR (Forward-Looking Infrared)

Q: How different is it from other night vision scripts?

A: Unlike most scripts, this script actually illuminates the area around you instead of simply modifying on-screen colors

Q: How customizable is it?

A: You can: - Modify the illumination radius - Modify the brightness of the illumination - Modify the speed of how fast the night vision turns on - Modify the needed darkness level for ID work (described below) - Modify the reaction time of ID - Modify the range at which ETISD works (described below) - Modify the sensitivity of ISIB - Modify the range at which AIM works - Switch between FLIR thermal vision and the regular night vision - Toggle on/off a distortion effect - Toggle on/off a blur effect - Modify the intensity of the blur effect - Toggle on/off a green overlay effect - Toggle on/off a goggle effect - Toggle on/off a bloom effect - Toggle on/off a grain effect - Customize the amount of alpha passes - Easily reset everything

Q: I bet it works only on console commands

A: Yes, and no. You can access an in-game menu by going to Q > Options > NVScript > Client. You can also control everything using the console commands (command names are below)

Q: Do I need any additional games for this to work?

A: No, all the needed materials are included. (5 materials)

Q: My night vision goes all crazy when I have ETISD turned on!

A: Turn it off or decrease the range at which it works.

Q: ETISD doesn't seem to work.

A: ETISD only works with ID turned on.

Q: I've been playing around with the controls, and was writing in numbers instead of using the slider, and now the night-vision is messed up!

A: You should only use values within the slider limits. Press the "Reset Settings" button.

Q: I'm having performance issues.

A: Reduce Illumination range, increase Brightness to 1.0 (100%), turn OFF the Distort effect, turn OFF the Bloom effect, turn OFF the Goggle effect, turn OFF Blur, turn ON ISIB. The recommended settings of the night-vision are set when you reset the settings.

Q: The menu looks complicated, and I don't even know what does stuff like ID or ETISD do!

A: Read below.

Q: Can I get banned for using this?

A: If you run around the server and scream "I'M USING A NIGHT-VISION SCRIPT", then maybe. Although you shouldn't get banned unless you're using this in a gamemode where the enemy needs to be lurking in the shadows and you openly brag about using a night-vision script. And no, you can't get VAC banned for this either.

Console Commands: nv_togg - toggle the night-vision nv_id_status <0 - 1> - turn ID (Illumination-Detection) on/off nv_id_reaction_time <0.1 - 1.0> - time for ID (Illumination-Detection) to react when entering a dark/bright area (in seconds) (higher = slower) nv_id_sens_darkness <0.05 - 1.0> - darkness scale at which ID (Illumination-Detection) starts functioning (higher = darker) nv_etisd_status <0 - 1> - turn ETISD (Eye Trace Illumination-Sensitive Detection) on/off nv_etisd_sensitivity_range <100 - 500> - set the range at which ETISD (Eye Trace Illumination-Sensitive Detection) is functional nv_isib_status <0 - 1> - turn ISIB (Illumination-Smart Intensity Balancing) on/off nv_isib_sensitivity <2 - 10> - control the sensitivity of ISIB (Illumination-Sensitive Intensity Balancing) nv_aim_status <0 - 1> - turn AIM (Alternate Illumination Method) on/off nv_aim_range <50 - 300> - range at which AIM (Alternate Illumination Method) works nv_fx_blur_status <0 - 1> - turn Blur effect on/off nv_fx_blur_intensity <0.2 - 1.75> - control how intense the blur effect is nv_fx_distort_status <0 - 1> - turn Distort effect on/off nv_fx_colormod_status <0 - 1> - turn Green Overlay effect on/off nv_fx_goggle_status <0 - 1> - turn Goggle effect on/off nv_fx_noise_status <0 - 1> - turn Noise effect on/off nv_fx_noise_variety <0 - 40> - specify amount of Noise textures to generate for use within the Noise effect nv_fx_bloom_status <0 - 1> - turn Bloom effect on/off nv_toggspeed <0.02 - 1.0> - set the speed at which your night vision turns on nv_illum_area <64 - 1024> - set the distance which is illuminated whenever night vision is turned on nv_illum_bright <0.2 - 1.0> - set the brightness of the night-vision nv_type <1 - 2> - 1 is night vision, 2 is FLIR thermal vision nv_reset_everything - self-explanatory

What do ID/ETISD/ISIB/AIM do? ID (Illumination-Detection): Automatically turns on your night-vision whenever you enter a dark area.

Customizable: - Sensitivity - Reaction time

ETISD (Eye Trace Illumination-Sensitive Detection): Automatically turns off your night-vision when looking at a bright area from a dark area.

Customizable: - Range

ISIB (Illumination-Sensitive Intensity Balancing): Automatically balances the intensity of your night-vision depending on current area's level of darkness.

Customizable: - Sensitivity

AIM (Alternate Illuminating Method): Illuminates towards your aim direction.

Customizable: - Range

Credits (initial release, in 2010): blackops7799 - darkness illuminating light, blur effect Kogitsune - helped me out with ETISD TetaBonita - sound effects/turn on effect

Highlights

From source data

Footprint

A 26 KB download, rated a light load on a server.

Last update

Its author last shipped an update 13 yr ago.

Night Vision on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2014-02-05, released 2014-02-05, 26 KB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Night Vision.

Run Night Vision on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Workshop

Its source category doesn’t say more about what it does, so NxLabs lists it under Other.

Compatibility

Game
Garry's Mod
File size
26 KB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓Authorsрy, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Night Vision, answered

Generated from the mod’s own source data.

Is it free?

Yes. Night Vision is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Night Vision on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add Night Vision in one click.