About (NOT WORKING YET) Nodegraph Navmesh for Open City 17
From Steam WorkshopThis adds a navmesh and nodegraph to a map which i already made over a year ago, but here it got a refresh, and it also has strider nodes. The creator of the map has to remove the imbedded AIN file…
This adds a navmesh and nodegraph to a map which i already made over a year ago, but here it got a refresh, and it also has strider nodes.
The creator of the map has to remove the imbedded AIN file of his upload for this mod to work, otherwise i would have to reupload the map myself, which i dont have the permission to do.
Also, if you are to find any areas i left unnodded, tell me in the comments.
Enjoy!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 10d ago.
(NOT WORKING YET) Nodegraph Navmesh for Open City 17 on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-06, released 2026-10-06
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of (NOT WORKING YET) Nodegraph Navmesh for Open City 17.
Dependencies
- Required: steam_workshop project 3813526042 (steam_workshop, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run (NOT WORKING YET) Nodegraph Navmesh for Open City 17 on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-06Open ↗
- ✓Authordeded6750, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
