About Phys_town v1
From Steam WorkshopHello community, today I want to show you another of my projects. It's the map "Phys_Town". In this map you can find physical buildings, skyscrapers (freezed, non physical), catastrophes and a lot of…
Hello community,
today I want to show you another of my projects. It's the map "Phys_Town".
In this map you can find physical buildings, skyscrapers (freezed, non physical), catastrophes and a lot of space to fly around with your house and construct. This map is very optimized. This guarantees a good fps-rate and Snapshot overflow won't annoy you.
I recommend to play this map with more than 2 GB ram! If you got 2 GB or less, you may get disconnected with Snapshot overflow!
There exists an extra spawn area, disconnected from the map with a areaportal and fog (just for the players in the spawn room). The fog will disappear slow enough to load the content of the map (prevents Snapshot overflow).
Every wall module got 9 skins, the floors 25!
I recommend you to use the following tools on this map:
- You can start the following catastrophes:
- [list][*]Tornado (everything near the tornado will get sucked and pushed to the sky) - you can't control the random paths of the tornado through the world![*]Eathquake (will throw everything in the air)[*]Levitate-field (2 buildings will get destroyed in the air)[*]"UFO" (a orange ball with a lot of sparks will "clean" the city. Be careful! It will clear everywhere!)[*]"death-wind" (wind will force your building to move around and break)[*]falling rocks (some rocks falling in your buildings)[*]hail of bombs (all into the bunkers!)[*]Witch (shes laughing and flies with her broom through the buildings with unforeseen consequences!)[*]Wind (will move your buildings slowly in the air)[/list]
- The greatest feature is the new type of physical house. You can move them with ballons, hoverballs or just with cars! It allows you to play the film "Up" with your own ideas.
- recommend for play
- "Halflife 2 Episode 2"
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 14 yr ago.
Phys_town v1 on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2012-11-03, released 2012-11-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Phys_town v1.
Run Phys_town v1 on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorKunole, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
