Source-checkedWeapons, items & crafting

[PM] Xenomorph Alien:isolation

by Echo · for Garry's Mod

After over a month in development, hopefully it has been worth the wait. This has been my biggest project yet. I decided to custom animate this fully, all weapons and such. It took a little longer…

182KDownloads
5 mo agoLast updated
Steam WorkshopSource

About [PM] Xenomorph Alien:isolation

From Steam Workshop

After over a month in development, hopefully it has been worth the wait. This has been my biggest project yet. I decided to custom animate this fully, all weapons and such. It took a little longer…

After over a month in development, hopefully it has been worth the wait. This has been my biggest project yet. I decided to custom animate this fully, all weapons and such. It took a little longer than I anticipated. Every animation is custom animated by me using blender, so any addon that requires valvebiped rig to function isn't compatible with this. If you make a youtube video about this model please let me know. (:

Note: Does not use valvebiped skeleton, so this playermodel isn't compatible with addons that display your legs in first person.

Features: -multiple skins -viewhands (c-arms) -custom viewheight (you need to respawn for it to start working) -compatible with prone mod -sound effects -fully custom animated: all taunts, weapons and movement (9-way movement) -accurate hitboxes

Console commands you should know:

player_xenomorph_viewheight 1 ● Custom viewheight and hulls. Default is set to 1. You need to respawn for it to start working or for it to disable.

player_xenomorph_sounds 1 ● Custom sound effects when you get hurt or die. Default is set to 1

player_xenomorph_footsteps 1 ● Custom footstep sounds. Default is set to 1

Additional credits!:

Huge thank you to Zachariah for the model and textures. https://steamcommunity.com/sharedfiles/filedetails/?id=1327436971

Thanks to my best friend Xenomorph 13 by helping with many new and improved animations.

sound effects from alien isolation

Please note that all the models which don't have a separate server version are already server compatible. If for some reason this addon is still way too big for use on you favorite public server, I have made an extremely small size version for you https://steamcommunity.com/sharedfiles/filedetails/?id=2844889343

Tags: xenomorph playermodel, alien playermodel, animated playermodel, xeno playermodel, xenomorph player model

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 5 mo ago.

[PM] Xenomorph Alien:isolation on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-05-11, released 2026-05-11

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of [PM] Xenomorph Alien:isolation.

Run [PM] Xenomorph Alien:isolation on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorEcho, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

[PM] Xenomorph Alien:isolation, answered

Generated from the mod’s own source data.

Is it free?

Yes. [PM] Xenomorph Alien:isolation is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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