About Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device)
From Steam WorkshopThis is a reworked version of the addon [url=https://steamcommunity.com/sharedfiles/filedetails/?id=336509414]"Portal Gun - Aperture Science Handheld Portal Device" by prynncesslua / Bobblehead.…
This is a reworked version of the addon "Portal Gun - Aperture Science Handheld Portal Device" by prynncesslua / Bobblehead.
After numerous re-uploads to fix the old version, I decided to start from scratch by reworking the original addon. It took me days to implement everything and repeatedly test the Portal 1 campaign to fix certain bugs. In the future, I will release regular updates, but if you encounter any bugs or Lua errors, please:
STOP RE-UPLOADING ADDONS TO MAKE A FIXED VERSION OF THEM TO YOUR LINKING.
I would like the This new version will NEVER be re-uploaded or reused for any future add-on projects. Please respect the work of others, and I will have to accept the consequences. Thank you for your understanding.
Description:
Add-ons for the system manager:
- The portal gun functions exactly like in the base game, featuring new capabilities and elements never seen before in certain versions; you can now play the Portal 1 Campaign without encountering any issues!
- Configuration settings are located in the Spawn Menu under "Options > Portal Gun". There is also a new Tool for defining portalable surfaces, plus Tools for cloning and laser effects passing through portals!
- Compatible with "🥽 [G]VRMod: Ultimate (VRMod x64 - Extended)", featuring new portal rendering and movement mechanics specifically designed for VRMod!
- Portals now feature different colors based on index values (1–5), utilizing the new portal Render Texture system (finalized RTs: `__rt_supertexture1`/`2`).
- Entity surfaces starting with `func_*` are now portal-compatible!
- The object-pickup mechanic using the portal gun has been reworked.
- Choose between different border styles: "Retail / Swirl / Vines / 2005".
- Portal shots fired into pedestals are finally fixed, thanks to the new projectile configuration.
- New entities added, and existing ones reworked.
- Portal collisions no longer fizzle out, and the ERROR model issue is resolved!
- You can now see portals through walls, just like in Portal 2!
- Entities such as grenades, missiles, and NPCs can pass through portals!
- NPCs can finally see you through portals!
- You can now interact through the portals! [/list]
- It is now compatible with Portal 2 SWEPs - The Aperture
- [h1]Known addon issues:[/h1]
- [table]
- [tr]
- [th]Props sometimes fall through the floor when moving through the portal.[/th]
- [th]⚠️ Bug occurs very rarely if the object is slightly away from the portal's collision boundary while on the floor or wall.[/th]
- [/tr]
- [tr]
- [th]The model is barely visible when positioned between walls or against the floor.[/th]
- [th]❔ Happens infrequently.[/th]
- [/tr]
- [tr]
- [th]Portals placed behind one another cause glitches.[/th]
- [th]⚠️ Depends on the viewing angle, map, and player model; there is a command to disable your player model in the portal's Render Texture (first-person view), but this is PC-only.[/th]
- [/tr]
- [tr]
- [th]Portal NPCs do not look at you through the portals.[/th]
- [th]➕ Just added! [/th]
- [/tr]
- [tr]
- [th]Low FPS.[/th]
- [th]💻 Unless you have a powerful PC.[/th]
- [/tr]
- [tr]
- [th]The "prop_portal" entity simply does not appear in multiplayer if there are too many entities registered on the server.[/th]
- [th]⚠️ It only works in single-player; to make your portal visible, disable any add-ons that register too many entities.[/th]
- [/tr]
- [/table]
- [h1]Credits:[/h1]
- [list]
- (You can view the original addon creators by clicking the name in the addon link above)
- Mahalis for the original addon code.
- Scott for the GMod portal texture assets.
- Portal: Cooperative by Wonderland_War / Mandrew - For portal color ideas (excluding white and black).
- The Project Beta Team - For the Portal: Project Beta 2010 borders.
- Portal 2: Community Edition - For the colorable particle editor.
- VALVe - Portal (for content) / Portal 2 (for ghosting).
Highlights
From source dataFootprint
A 1.5 GB download, rated a light load on a server.
Last update
Its author last shipped an update 14d ago.
Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-01, released 2026-10-01, 1.5 GB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device).
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Garry's Mod
- File size
- 1.5 GB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorCnicK The Crocodile, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
