Source-checkedWeapons, items & crafting

Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device)

by CnicK The Crocodile · for Garry's Mod

This is a reworked version of the addon [url=https://steamcommunity.com/sharedfiles/filedetails/?id=336509414]"Portal Gun - Aperture Science Handheld Portal Device" by prynncesslua / Bobblehead.…

826KDownloads
14d agoLast updated
1.5 GBFile size
Steam WorkshopSource

About Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device)

From Steam Workshop

This is a reworked version of the addon [url=https://steamcommunity.com/sharedfiles/filedetails/?id=336509414]"Portal Gun - Aperture Science Handheld Portal Device" by prynncesslua / Bobblehead.…

This is a reworked version of the addon "Portal Gun - Aperture Science Handheld Portal Device" by prynncesslua / Bobblehead.

After numerous re-uploads to fix the old version, I decided to start from scratch by reworking the original addon. It took me days to implement everything and repeatedly test the Portal 1 campaign to fix certain bugs. In the future, I will release regular updates, but if you encounter any bugs or Lua errors, please:

STOP RE-UPLOADING ADDONS TO MAKE A FIXED VERSION OF THEM TO YOUR LINKING.

I would like the This new version will NEVER be re-uploaded or reused for any future add-on projects. Please respect the work of others, and I will have to accept the consequences. Thank you for your understanding.

Description:

Add-ons for the system manager:

  • The portal gun functions exactly like in the base game, featuring new capabilities and elements never seen before in certain versions; you can now play the Portal 1 Campaign without encountering any issues!
  • Configuration settings are located in the Spawn Menu under "Options > Portal Gun". There is also a new Tool for defining portalable surfaces, plus Tools for cloning and laser effects passing through portals!
  • Compatible with "🥽 [G]VRMod: Ultimate (VRMod x64 - Extended)", featuring new portal rendering and movement mechanics specifically designed for VRMod!
  • Portals now feature different colors based on index values ​​(1–5), utilizing the new portal Render Texture system (finalized RTs: `__rt_supertexture1`/`2`).
  • Entity surfaces starting with `func_*` are now portal-compatible!
  • The object-pickup mechanic using the portal gun has been reworked.
  • Choose between different border styles: "Retail / Swirl / Vines / 2005".
  • Portal shots fired into pedestals are finally fixed, thanks to the new projectile configuration.
  • New entities added, and existing ones reworked.
  • Portal collisions no longer fizzle out, and the ERROR model issue is resolved!
  • You can now see portals through walls, just like in Portal 2!
  • Entities such as grenades, missiles, and NPCs can pass through portals!
  • NPCs can finally see you through portals!
  • You can now interact through the portals! [/list]
  • It is now compatible with Portal 2 SWEPs - The Aperture
  • [h1]Known addon issues:[/h1]
  • [table]
  • [tr]
  • [th]Props sometimes fall through the floor when moving through the portal.[/th]
  • [th]⚠️ Bug occurs very rarely if the object is slightly away from the portal's collision boundary while on the floor or wall.[/th]
  • [/tr]
  • [tr]
  • [th]The model is barely visible when positioned between walls or against the floor.[/th]
  • [th]❔ Happens infrequently.[/th]
  • [/tr]
  • [tr]
  • [th]Portals placed behind one another cause glitches.[/th]
  • [th]⚠️ Depends on the viewing angle, map, and player model; there is a command to disable your player model in the portal's Render Texture (first-person view), but this is PC-only.[/th]
  • [/tr]
  • [tr]
  • [th]Portal NPCs do not look at you through the portals.[/th]
  • [th]➕ Just added! [/th]
  • [/tr]
  • [tr]
  • [th]Low FPS.[/th]
  • [th]💻 Unless you have a powerful PC.[/th]
  • [/tr]
  • [tr]
  • [th]The "prop_portal" entity simply does not appear in multiplayer if there are too many entities registered on the server.[/th]
  • [th]⚠️ It only works in single-player; to make your portal visible, disable any add-ons that register too many entities.[/th]
  • [/tr]
  • [/table]
  • [h1]Credits:[/h1]
  • [list]
  • (You can view the original addon creators by clicking the name in the addon link above)
  • Mahalis for the original addon code.
  • Scott for the GMod portal texture assets.
  • Portal: Cooperative by Wonderland_War / Mandrew - For portal color ideas (excluding white and black).
  • The Project Beta Team - For the Portal: Project Beta 2010 borders.
  • Portal 2: Community Edition - For the colorable particle editor.
  • VALVe - Portal (for content) / Portal 2 (for ghosting).

Highlights

From source data

Footprint

A 1.5 GB download, rated a light load on a server.

Last update

Its author last shipped an update 14d ago.

Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device) on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-01, released 2026-10-01, 1.5 GB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device).

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Garry's Mod
File size
1.5 GB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorCnicK The Crocodile, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device), answered

Generated from the mod’s own source data.

Is it free?

Yes. Portal Gun - Reworking in LUA code (Aperture Science Handheld Portal Device) is free to download from Steam Workshop.

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