Source-checkedGameplay & overhauls

Richard Boderman NextBot

by Fay · for Garry's Mod

"Hold still, this won't hurt a bit" - Richard Boderman, 2020 You get 5 seconds, run . This is my first NextBot made specifically for public use. I hope you enjoy! If you need support, you may use the…

513KDownloads
6 yr agoLast updated
Steam WorkshopSource

About Richard Boderman NextBot

From Steam Workshop

"Hold still, this won't hurt a bit" - Richard Boderman, 2020 You get 5 seconds, run . This is my first NextBot made specifically for public use. I hope you enjoy! If you need support, you may use the…

"Hold still, this won't hurt a bit" - Richard Boderman, 2020

You get 5 seconds, run.

This is my first NextBot made specifically for public use. I hope you enjoy! If you need support, you may use the comment section below or reach me on discord or through my steam profile.

Original Ported Features - Various Voice Lines! (spawn, kill, death) - Disfigured Boderman Model - Will chase you down

New Features - Jumps - Plays ambience to alert presence - Random chance of teleporting to player if too far (30% chance every 10 seconds if more than 1600 units from closest player) - 5 second head start for player - Phases through doors - Destroys (unfreezes) Player-Made Props - Many convars to control sNPC functionality!

Convars (all serverside) - boderman_target_npc (default: 0) - (1 or 0) Whether Boderman should attack NPCs or not - boderman_target_player_specific (default: "") - (SteamID64) (Multiplayer Only) If set, forces Boderman to attack player with specified SteamID64, ignoring any other flags that would prevent it from attacking this specific player - boderman_start_health (default: 10000) - (number) The starting health that Boderman will have when spawned - boderman_move_speed (default: 900) - (number) The speed at which Boderman will move at while pursuing enemies - boderman_target_players (default: 1) - (1 or 0) Whether Boderman should attack players or not - boderman_teleport_toggle (default: 1) - (1 or 0) Whether Boderman should teleport if he is too far from an enemy - boderman_teleport_timer (default: 10) - (number) Number of seconds between Boderman teleport chances - boderman_teleport_distance (default: 2000000) - (number) How far Boderman must be from the player (in units squared) for a teleport chance to occur - boderman_starting_timer (default: 5) - (number) How long Boderman will wait after being spawned to start going towards enemies - boderman_teleport_chance (default: 30) - (0 to 100) The percentage that Boderman has of teleporting if he is far away from all enemies - boderman_stuckclip_toggle (default: 1) - (0 or 1) Whether Boderman should easily clip through doors and thin walls if stuck - boderman_wander_toggle (default: 1) - (0 or 1) Whether Boderman should wander around randomly when no enemies are present - boderman_play_amb (default: 1) - (0 or 1) Whether Boderman should play ambient spooky music that gets louder as he gets closer to you

Concommands (all serverside) - boderman_reset_defaults - Resets all Boderman related convars back to their default values

Feel free to check out my other projects and addons - rp_powerplant - fully functional reactor with meltdown! - https://steamcommunity.com/sharedfiles/filedetails/?id=1582543106 - Opifex Power Plant RP - Official community centered around a DarkRP-like gamemode that uses rp_powerplant as the map - https://discord.gg/RJNW2e8 - INFRA Prop Pack - a very nice selection of props from the game INFRA - https://steamcommunity.com/sharedfiles/filedetails/?id=1560041592

Credits - SVEN:COOP - Boderman model and animations - Half Life - Voice lines - Scott Cawthon - FNAF Ambiences - NecrosVideos - Showcase Video

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 6 yr ago.

Richard Boderman NextBot on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2021-03-27, released 2021-03-27

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Richard Boderman NextBot.

Run Richard Boderman NextBot on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorFay, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Richard Boderman NextBot, answered

Generated from the mod’s own source data.

Is it free?

Yes. Richard Boderman NextBot is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

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