Source-checkedMaps & scenarios

rp_city8_district9

by dr mittens · for Garry's Mod

City 8 District 9 A map by Dave Brown , created for Taco 'N' Banana's Half-Life 2 Roleplay server. [quote=http://www.facepunch.com/showthread.php?t=875103]The final release of the City 8 District 9…

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14 yr agoLast updated
Steam WorkshopSource

About rp_city8_district9

From Steam Workshop

City 8 District 9 A map by Dave Brown , created for Taco 'N' Banana's Half-Life 2 Roleplay server. [quote=http://www.facepunch.com/showthread.php?t=875103]The final release of the City 8 District 9…

City 8 District 9

A map by Dave Brown, created for Taco 'N' Banana's Half-Life 2 Roleplay server.

The final release of the City 8 District 9 map. I started work on this the day D9 came out at the cinema, got home and felt immediately inspired! However I ended up mixing it with the Half-Life2 Combine theme, and it turned into a hybrid that I utilised for my City8 project. City 8 is now the Combines Citadel based in what used to be Tokyo, Japan. The District 9 refugee camp sits just outside the outer wall, and works as a staging area for new arrivals from other metroplexes across the world. This will be live on our servers at TNB within the next week or so as part of a whole new storyline based in City 8. Features [LIST][*] Part of a 4-map pack which all contain the same theme and style, for use on the TnB roleplay servers, each representing a different area of the city. Refugee camps, inner city, canals and outlands.[*] 3 main areas - The Combine Nexus, and then 2 Sectors of slums and wasteland as part of the refugee camp.[*] Doors coded for Tacoscript 1 / 2. Combine-only doors will NOT open in Singleplayer.[*] NPC nodes for ground and striders.[*] Custom graffiti, props, and other Combine textures relevent to City 8.[*] Central Dispatch Interface - an interactive hologram system used for Civil Protection Units to control the Autonomous Dispatch broadcasts across the city.[*] Judgement Waivers - Ability to put the Citadel on full alert which literally shakes the ground as it moves, causes windows to smash, and looks awesome.[*] Custom dispatch sounds, alarms, etc.[*] City Administrators office overlooks the city from the top of the citadel.[*] Huge amount of space for citizens to roleplay in the shacks and huts.[*] Plenty of sneaky places to get around the Combine.[*] Destructable buildings - Lots of walls and sometimes entire buildings can be blown apart. Experiment![*] Colour Correction for that....Gritty feel.[*] PAK'd EP1/EP2 content, you only need CSS to play this.[*] Hologram messages are displayed to the slum sectors according to what Dispatch message is triggered. [/LIST]

TacoNBanana

Requires CSS.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 14 yr ago.

rp_city8_district9 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2013-03-20, released 2013-03-20

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of rp_city8_district9.

Run rp_city8_district9 on a Garry's Mod server

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓Authordr mittens, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

rp_city8_district9, answered

Generated from the mod’s own source data.

Is it free?

Yes. rp_city8_district9 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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