About SCP-012 [Working Entity]
From Steam WorkshopTHIS ADDON IS OUTDATED AND ABANDONED. I MAY RETURN TO IT IN THE FUTURE Description: Item #: SCP-012 Object Class: Euclid Special Containment Procedures: SCP-012 is to be kept in a darkened room at…
THIS ADDON IS OUTDATED AND ABANDONED. I MAY RETURN TO IT IN THE FUTURE
Description:
Item #: SCP-012
Object Class: Euclid
Special Containment Procedures: SCP-012 is to be kept in a darkened room at all times. If the object is exposed to light or seen by personnel using a light frequency other than infrared, remove personnel for mental health screening and immediate physical. Object is to be encased in an iron-shielded box, suspended from the ceiling with a minimum clearance of 2.5 m (8 ft) from the floor, walls, and any openings.
Description: SCP-012 was retrieved by Archaeologist K.M. Sandoval during the excavation of a northern Italian tomb destroyed in a recent storm. The object, a piece of handwritten musical score entitled "On Mount Golgotha", part of a larger set of sheet music, appears to be incomplete. The red/black ink, first thought to be some form of berry or natural dye ink, was later found to be human blood from multiple subjects. The first personnel to locate the sheet (Site 19 Special Salvage) had two (2) members descend into insanity, attempting to use their own blood to finish the composition, ultimately resulting in massive blood loss and internal trauma.
Following initial investigations, multiple test subjects were allowed access to the score. In every case, the subjects mutilated themselves in order to use their own blood to finish the piece, resulting in subsequent symptoms of psychosis and massive trauma. Those subjects who managed to finish a section of the piece immediately committed suicide, declaring the piece to be "impossible to complete". Attempts to perform the music have resulted in a disagreeable cacophony, with each instrumental part having no correlation or harmony with the other instruments.
[h1]Location:[/h1] Entities -> SCP -> SCP-012
If you approach SCP-012, your camera will be forced to look at it and you will be losing 3hp every second. When you leave SCP-012 red zone your character will start speaking and want to come back to object. Works very well with Breach Gamemode and can add a nice ambient object to the game.
Features:
- Dynamic Camera Attract Script - Dynamic Texture Changing - Character Speech - Breach Gamemode Compatibility
Have fun!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 9 yr ago.
SCP-012 [Working Entity] on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2018-03-03, released 2018-03-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of SCP-012 [Working Entity].
Run SCP-012 [Working Entity] on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorc4sual, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
