About Sniper
From Steam WorkshopThis sniper uses a recharging shots mechanism (or ammo) that has been designed for accurate shooting. No reload required (unless you are using ammo), no spread, no recoil (unless you miss alot, see…
This sniper uses a recharging shots mechanism (or ammo) that has been designed for accurate shooting. No reload required (unless you are using ammo), no spread, no recoil (unless you miss alot, see instructions below for more details), penetration and it has an explosion firemode. Options in the spawnmenu.
Suggestions and feedback are welcome in the comments
Instructions (more details):
Primary attack is sniper attack, holding reload at the same time causes an explosion.
there are four levels of zoom (scope using secondary attack, scope out by pressing shift (or your custom sprint button) while scoped). While scoped, if you are pointing at an entity, the sniper will recognize that you are aiming at a target and indicate what you are aiming at. If it is an npc or player, it will use red, otherwise it will use orange. It will only recognize the target if the bullet can reach it.
there is a 'shots counter' at the top of the screen, the red bar indicates the amount of 'shots' the green lines indicate the required shots for a sniper attack, the blue lines indicate the required 'shots' for explosion, the white line indicates the halfway point at which 'shots' recharge at half speed. The yellow section is the 'damage threshold', if you fire while the amount of 'shots' (the red bar) is within this section, you will experience recoil and be damaged. A successful hit lowers the damage threshold, a miss raises it. The 'damage threshold' will slowly restore itself to the default stage, if it is above the default stage, it will restore at only 2/3 the rate. It is also important to note that firing at a non-character entity will not effect the 'damage threshold' Getting a headshot will multiply firerate and damage threshold decrease by five as well as dividing damage taken and recoil by five when when firing within the damage threshold
There are also some more options in the options tab of the spawnmenu under "Sniper Options"
The textures and models are not by me, if you know who made them, let me know and I will give them credit. Also, if there are other models that you want to use, let me know and I will look into it.
default model: http://gamebanana.com/css/skins/25368
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 14 yr ago.
Sniper on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2013-01-19, released 2013-01-19
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Sniper.
Run Sniper on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorComputer, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
