About Terminus Nextbot
From Steam WorkshopRemember when I said the crawler had a proper brain, as compared to Terminus..? Should be fixed now. The old one was a modification of Gargin's "Stalking Nextbot", Gargitron, held together with tape…
Remember when I said the crawler had a proper brain, as compared to Terminus..? Should be fixed now.
The old one was a modification of Gargin's "Stalking Nextbot", Gargitron, held together with tape and print statements, and it only ever went after the host.
Sorry to everyone's friends. This one's rebuilt from scratch so it works in multiplayer, hides in the dark, cuts you off, baits you out of corners and eats whatever it catches.
Same face though, couldn't fix that. Little cutie pie.
Anyways. Love y'all, peace <3
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Bug reports: https://steamcommunity.com/workshop/filedetails/discussion/2873467078/567048404945014381/
GitHub source code: https://github.com/xandwrp/terminus
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Spawning
NPCs > Terminus. Put it down wherever, it'll show up somewhere else when it's ready.
Needs a navmesh. If the map hasn't got one, run nav_generate.
Settings
Spawn menu > Utilities > Terminus. Server ones are for superadmins. Or the convars: [table] [tr][th]Convar[/th][th]Default[/th][th][/th][/tr] [tr][td]terminus_hunt_players[/td][td]1[/td][td]Goes after players[/td][/tr] [tr][td]terminus_hunt_npcs[/td][td]1[/td][td]Goes after NPCs, VJ Base included[/td][/tr] [tr][td]terminus_hunt_nextbots[/td][td]1[/td][td]Goes after nextbots, DrGBase included[/td][/tr] [tr][td]terminus_kill_players[/td][td]1[/td][td]Catching a player kills and eats them. 0 and it just walks off[/td][/tr] [tr][td]terminus_dark_hides[/td][td]1[/td][td]Can't be spotted in the dark unless it's close or in your flashlight[/td][/tr] [tr][td]terminus_vanish_seen[/td][td]0[/td][td]Anyone sees it and it's gone, unless it's coming for you. Set chase chance to 0 for every time[/td][/tr] [tr][td]terminus_sated_time[/td][td]90[/td][td]Seconds a kill keeps it fed. Until then it keeps out of everyone's sight[/td][/tr] [tr][td]terminus_lurk_time[/td][td]15[/td][td]Seconds it stands still after showing up before it creeps in[/td][/tr] [tr][td]terminus_stalk_time[/td][td]120[/td][td]Seconds it stalks without being seen before it shows up somewhere else[/td][/tr] [tr][td]terminus_chase_chance[/td][td]0.5[/td][td]Chance it chases when you spot it. Otherwise it walks off[/td][/tr] [tr][td]terminus_chase_time[/td][td]15[/td][td]Seconds a chase lasts at least. After that, breaking line of sight loses it[/td][/tr] [tr][td]terminus_ambush_chance[/td][td]0.5[/td][td]Chance it waits in ambush after walking off[/td][/tr] [tr][td]terminus_ambush_time[/td][td]25[/td][td]Seconds it waits in ambush[/td][/tr] [tr][td]terminus_rage_escapes[/td][td]4[/td][td]Chases you get away from before the next one is enraged[/td][/tr] [tr][td]terminus_tired_time[/td][td]60[/td][td]Seconds its chases stay slow after a rage. 0 and it never tires[/td][/tr] [tr][td]terminus_tease_time[/td][td]10[/td][td]Seconds you can hang out of reach before it flies after you. 0 and it never flies[/td][/tr] [tr][td]terminus_lock_on_time[/td][td]12[/td][td]Seconds into a chase before it stops drifting and turns on a dime[/td][/tr] [tr][td]terminus_stalk_speed[/td][td]300[/td][td]Top speed while stalking[/td][/tr] [tr][td]terminus_chase_speed[/td][td]1000[/td][td]Top speed while chasing[/td][/tr] [tr][td]terminus_rage_speed[/td][td]2000[/td][td]Top speed while enraged[/td][/tr] [/table]
Your own, under Utilities > Terminus > Client: [table] [tr][th]Convar[/th][th]Default[/th][th][/th][/tr] [tr][td]terminus_cl_music[/td][td]1[/td][td]Music volume when it's after you[/td][/tr] [tr][td]terminus_cl_stalk_ambience[/td][td]1[/td][td]Noises and heartbeat while it's stalking you[/td][/tr] [tr][td]terminus_cl_dread[/td][td]1[/td][td]Drains the color while it's close[/td][/tr] [/table]
(respects god mode, notarget, noclip, ai_ignoreplayers and ai_disabled)
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Credits
From the comments:
- hunts everyone, not just the host: miniwoof, Ozkii, herr isak, Leolanding
- picks someone new when it moves on: Ozkii
- chase music keeps going: Wooby, BALLS
- rage music turned down: Theooury, Industrial_Microwave
- stops clashing with other nextbots' sounds: CrownSeven
- stops erroring out on some maps: 8TR33
- tells you when there's no navmesh: Bossbaby the Fed
- vanishes when you look at it: jackfrond the spookybob fan🎃
if you like my work, would hella appreciate a wishlist on the upcoming game: https://store.steampowered.com/app/5366800/TenFinger_Tony/
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 5d ago.
Terminus Nextbot on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-30, released 2026-10-30
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 3 recorded builds of Terminus Nextbot.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-30 | 2026-10-30 | n/a | Workshop |
| 2026-10-15 | 2026-10-15 | n/a | Workshop |
| 2022-10-10 | 2022-10-10 | n/a | Workshop |
Run Terminus Nextbot on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorhospital gaming, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
