Source-checkedMaps & scenarios

V1 + Style Mechanics for Map Sweepers

by MerekiDor · for Garry's Mod

V1 custom class for Map Sweepers! Seeing how V1 cleared entirety of Hell in search for fresh blood, J Corp decided to hire the killer robot. It's a perfect deal: V1 gets to keep the blood it collects…

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4d agoLast updated
Steam WorkshopSource

About V1 + Style Mechanics for Map Sweepers

From Steam Workshop

V1 custom class for Map Sweepers! Seeing how V1 cleared entirety of Hell in search for fresh blood, J Corp decided to hire the killer robot. It's a perfect deal: V1 gets to keep the blood it collects…

V1 custom class for Map Sweepers!

Seeing how V1 cleared entirety of Hell in search for fresh blood, J Corp decided to hire the killer robot. It's a perfect deal: V1 gets to keep the blood it collects from endless waves of NPCs, and J Corp gets an unstoppable force of a fighter.

Class features

- Has no shield and is extremely squishy. Deal damage in close range to restore your health. - Style and Rank. Kill, land headshots, blow enemies up midair and do other fancy stuff to gain Style. Gaining style advances your rank. - Rank reduces damage that you take, and gives you invincibility frames, which let you survive in the heat for longer. For example, a blastcrab will deal ~70 damage on lowest rank, and ~30 damage on highest. - Almost fully-recreated ULTRAKILL controls. And it should be silky smooth in Multiplayer too, thanks to proper prediction. But slam storage and slam-jumps were too overpowered, so I decided not to implement them. Sorry guys. Dash/slide jumps are there though. - PVP support. J Corp gets V2, Mafia gets V1. In singleplayer/coop you play as V1 though. A bit inconsistent there, but whatever.

Controls/movement

If you've played ULTRAKILL then it's nothing new. If you haven't, it'll take time getting used to. For starters, V1 can't sprint, it just perpetually runs fast. It can't exactly crouch either, it slides (infinitely) instead. It jumps high, and it takes no fall damage. Read controls below to get the gist of it.

- Dash - press SHIFT to dash. This consumes 1 stamina. You have 3 stamina (above your healthbar), one regenerates over 0.7 seconds. You can dash midair. Jump at the same time as you dash to do a long jump. - Slide - hold CTRL on the ground to slide into the direction you are moving (or looking) to. This is faster than running and is your de-facto sprinting. - Wall Jump - jump while next to a wall, and you'll jump against the wall. You can wall jump up to 3 times in a row. You can climb buildings this way. - Ground Slam - press CTRL midair and you'll plunge straight down. KEEP HOLDING CTRL and you will do a power slam instead, which will send nearby NPCs and props flying upwards. Land directly on top of something to damage it.

Style Ranks

Rank affects damage you take and your invincibility time after taking a hit, listed below.

Name, damage reduction, invincibility time.

- Destructive - 0%, 0ms - Chaotic - 10%, 0ms - Brutal - 20%, 0ms - Anarchic - 25%, 0ms - Supreme - 30%, 15ms - SSadistic - 35%, 20ms - SSShitstorm - 40%, 25ms - MAP SWEEPER - 55%, 50ms

Credits

- MerekiDor - Map Sweepers, V1 class implementation. - 22050hz - V1 & V2 playermodels for Garry's Mod. - Arsi 'Hakita' Patala & New Blood Interactive - developing & publishing ULTRAKILL, designing the character, movement tech, the style/rank mechanics and everything else I've ported into Map Sweepers.

All rights belong to their respective owners. MerekiDor/Octantis Addons is only responsible for this particular technical implementation (i.e., code), not for models, sounds or the actual ideas behind the character and its mechanics.

GitHub

Feel free to use this addon's code as an example https://github.com/MerekiDor/mapsweepers-v1-class/

Discord

Join Octantis Addons Discord server! https://discord.gg/YxEC5tZPmd

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4d ago.

V1 + Style Mechanics for Map Sweepers on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-11, released 2026-10-11

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of V1 + Style Mechanics for Map Sweepers.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run V1 + Style Mechanics for Map Sweepers on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Balance”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-11Open ↗
  • ✓AuthorMerekiDor, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

V1 + Style Mechanics for Map Sweepers, answered

Generated from the mod’s own source data.

Is it free?

Yes. V1 + Style Mechanics for Map Sweepers is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run V1 + Style Mechanics for Map Sweepers on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add V1 + Style Mechanics for Map Sweepers in one click.