About [VJ Base] Turok (2008) SNPCs
From Steam WorkshopA pack featuring a bunch of very gnarly looking dinosaurs from the 2008 Turok "reboot", which really has nothing to do with the Turok series at all except for the word "Turok" being in the game…
[h1] A pack featuring a bunch of very gnarly looking dinosaurs from the 2008 Turok "reboot", which really has nothing to do with the Turok series at all except for the word "Turok" being in the game and... I guess... you do shoot dinosaurs? Beh.
Despite being an otherwise pretty generic for-the-time FPS, the animations and models for the dinosaurs do stand out as quite unique in my opinion. So this pack is my attempt at giving them a sort of "second life". They're also quite a bit of a gmod staple in my opinion, since a model pack containing most of these has been a thing since the very early days of gmod.
The pack features all non-human enemies from the game Turok (2008) (along with cut ones) except for the cat lizard because the cat lizard sucks and is terrible. [/h1]
[b]Includes 19 SNPCs: - Raptor - Cave Raptor - Spitter Raptor - Mini Raptor - Echinodon - T. Rex - Scarface T. Rex - Baby T. Rex - Giganotosaurus - Giganotosaurus (2006) - Dilophosaurus - Monolophosaurus (really just the beta dilophosaurus that I tried to name something else because man that really looks nothing like a dilophosaurus) - Hadrosaur - Brachiosaurus - Razor Wing - Soldier Bug - Scarab - Water beast - Pterodactyl (Called "pteranodon" in the files, but this is the most "pterodactyl" looking design I've ever seen.)
And 1 weapon: - FP9 [/b]
Trivia: - Monolophosaurus was originally just a cut secondary dilophosaurus mesh. It was never officially referred to as "monlophosaurus". - The T. Rex texture isn't the one shipped with the game, it was made by me by splicing the Baby T. Rex texture and Scarface T. Rex texture. The one actually included in the game files doesn't fit with the rest of the models aesthetics. The model is actually just an earlier mesh for the Scarface T. Rex, it doesn't appear in the final game. - The scarab's looping idle sound is custom, along with the texture (which is just a slightly color shifted variant of the bug soldier's texture along with some other minor changes) since the enemy was cut from the final game.
Credits: Propaganda Games - Models, Animations, Textures, Sounds DrVrej - VJ Base MorgothZEone - Somehow managing to find the "monolophosaurus" textures (I still have no idea how he did it) Me - Porting models/animations/sounds, collision models, model fixes, texture fixes, a few custom sounds.
Maps used in the screenshots:
https://steamcommunity.com/sharedfiles/filedetails/?id=3775174580 (first image) https://steamcommunity.com/sharedfiles/filedetails/?id=2460177435 (well, close enough but I transferred a more recent version from the csgo workshop manually because the workshop one is quite crashy. Used for all pterodactyl & brachiosaurus related content.) https://steamcommunity.com/sharedfiles/filedetails/?id=158915836 (T. rex, Monolophosaurus, Spitter raptor. Not actually traversable, just little scenes.) https://steamcommunity.com/sharedfiles/filedetails/?id=1252134923 (echinodon & parasaurolophus) https://steamcommunity.com/sharedfiles/filedetails/?id=1213749539 (raptor) https://steamcommunity.com/sharedfiles/filedetails/?id=534491717 (scarface & giganotosaurus) https://steamcommunity.com/sharedfiles/filedetails/?id=1280291772 (mini raptor & brachiosaurus) https://steamcommunity.com/sharedfiles/filedetails/?id=852248317 (baby t. rex) https://steamcommunity.com/sharedfiles/filedetails/?id=528435972 (dilophosaurus) https://steamcommunity.com/sharedfiles/filedetails/?id=803047491 (cave raptor) https://steamcommunity.com/sharedfiles/filedetails/?id=3515451936 (razorwing) https://steamcommunity.com/sharedfiles/filedetails/?id=1483943837 (for the last few pictures) https://steamcommunity.com/sharedfiles/filedetails/?id=565527756 (final one, size comparison)
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 26d ago.
[VJ Base] Turok (2008) SNPCs on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-19, released 2026-09-19
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [VJ Base] Turok (2008) SNPCs.
Dependencies
- Required: VJ Base
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run [VJ Base] Turok (2008) SNPCs on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorMagicalFruitBasket, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
