About 爆爆鞋快速配置工具
From Steam Workshop爆爆鞋制作教程:https://www.bilibili.com/video/BV1uPASzyE65/?spm_id_from=333.337.search-card.all.click&vd_source=1daa5528e65f75d3d024b5f8a6153b6e 将以下代码覆盖到你的人物模型的lua文件中: --[[ 游戏内调出面板:在聊天框输入!clawsys即可调出面板…
爆爆鞋制作教程:https://www.bilibili.com/video/BV1uPASzyE65/?spm_id_from=333.337.search-card.all.click&vd_source=1daa5528e65f75d3d024b5f8a6153b6e
将以下代码覆盖到你的人物模型的lua文件中:
--[[
游戏内调出面板:在聊天框输入!clawsys即可调出面板
ClawSystem 模型注册模板 将此文件放到你的模型插件的 lua/autorun/ 目录下。 只需修改底部的 RegisterModel 调用即可。
用法: 1. 复制此文件到 你的模型addon/lua/autorun/ 2. 改文件名避免重复,如 model_name.lua 3. 修改 RegisterModel 中的模型信息
以下的model_name代表着模型的名字,找到model文件夹目录下的mdl文件就是你的模型文件,然后替换对应的名称即可
插件是从我的喷喷管理器里边剥离出来的,方便大家使用,也方便各位作者直接进行使用,省去自己添加爆爆鞋的lua代码时间 ]]
player_manager.AddValidModel("model_name", "models/pm/model_name.mdl") player_manager.AddValidHands("model_name", "models/arms/model_name.mdl", 0, "00000000") -- 等待主插件模块加载完成后注册(双端执行) local function DoRegister() if not PEE_SYS then timer.Simple(0.1, DoRegister) return end if not PEE_SYS.RegisterModel then timer.Simple(0.1, DoRegister) return end
-- 防止重复注册 if PEE_SYS.Models["model_name"] then return end
-- ======================== 在此注册模型 ======================== PEE_SYS.RegisterModel("model_name", { name = "model_name", pm_path = "models/pm/model_name.mdl", arm_path = "models/arms/model_name.mdl", npc_friendly = "models/NPC/model_name.mdl", npc_hostile = "models/NPC/model_name.mdl", model_patterns = {"model_name"}, breast_l_bone = "Breast_l.002", breast_r_bone = "Breast_r.002", pelvis_bone = "ValveBiped.Bip01_Pelvis", enabled = true, -- 死亡掉落配件 (每项可在UI中单独启用/禁用、调掉率) drops = { ["shoe_l"] = { name = "左鞋", model = "models/prop/model_name/shoel.mdl", bodygroupset = {['鞋子'] = 1}, bone = "ValveBiped.Bip01_L_Foot", pos = Vector(0, 0, 3), chance = 1.0, speed = 150, enable = 0, }, ["shoe_r"] = { name = "右鞋", model = "models/prop/model_name/shoer.mdl", bodygroupset = {['鞋子'] = 1}, bone = "ValveBiped.Bip01_R_Foot", pos = Vector(0, 0, 3), chance = 1.0, speed = 150, enable = 0, }, ["panty"] = { name = "内裤", model = "models/prop/model_name/prop_panty.mdl", bodygroupset = {['内裤'] = 1}, bone = "ValveBiped.Bip01_Pelvis", pos = Vector(0, 0, 3), chance = 1.0, speed = 150, enable = 0, }, }, })
end
DoRegister()
-- ======================== 注册 NPC ======================== local Category = "model" --NPC模型分类
list.Set("NPC", "model_name_friendly", { Name = "model_name(Friendly)", Class = "npc_citizen", Health = "150", KeyValues = { citizentype = 4 }, Model = "models/NPC/model_name.mdl", Weapons = { "weapon_ar2", "weapon_smg1" }, Category = Category, })
list.Set("NPC", "model_name_enemy", { Name = "model_name(Enemy)", Class = "npc_combine_s", Health = "150", Numgrenades = "4", Model = "models/NPC/model_name.mdl", Weapons = { "weapon_ar2", "weapon_smg1" }, Category = Category, })
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 12d ago.
爆爆鞋快速配置工具 on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-04, released 2026-10-04
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of 爆爆鞋快速配置工具.
Run 爆爆鞋快速配置工具 on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-04Open ↗
- ✓AuthorClawMarks, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
