About ZCity Expanded by Nexxu
From Steam WorkshopHomicide: ZCity – Expanded Traitor Roles & Gameplay ⚠️ IMPORTANT – READ BEFORE INSTALLING! YOU MUST USE STEAM WORKSHOP'S AUTOMATIC ADDON SORTING FEATURE FOR THIS MOD TO WORK PROPERLY! Before…
Homicide: ZCity – Expanded Traitor Roles & Gameplay
⚠️ IMPORTANT – READ BEFORE INSTALLING!
YOU MUST USE STEAM WORKSHOP'S AUTOMATIC ADDON SORTING FEATURE FOR THIS MOD TO WORK PROPERLY!
Before launching the game, make sure your installed addons are automatically sorted using the Steam Workshop addon sorting feature.
Incorrect addon loading order may cause missing features, broken roles, weapon conflicts, or other gameplay issues.
[hr][/hr]
Overview
Homicide: ZCity – Expanded Traitor Roles & Gameplay is an expansion for the Homicide gamemode in ZCity, introducing a large selection of specialized Traitor roles, additional civilian professions, new gameplay mechanics, executions, traps, and improved interactions.
Every Traitor role features its own equipment and playstyle, encouraging different strategies such as stealth, sabotage, hunting, brute force, and deception.
The goal of this addon is to make Homicide rounds more unpredictable, dangerous, and replayable while maintaining the brutal and realistic atmosphere of ZCity.
[hr][/hr]
FEATURES
16 Unique Traitor Roles
Choose from a wide selection of specialized Traitors, each featuring unique equipment, weapons, and tactical advantages.
Defoko (Default): The classic Traitor with a balanced selection of concealed weapons, medical equipment, and explosives.
Infiltrator: A stealth specialist capable of eliminating unsuspecting victims and using deception to infiltrate groups.
Assassin: A professional killer specializing in fast, precise eliminations, increased mobility, and disarming enemies.
Chemist: A dangerous specialist who uses chemical agents, poisons, and toxic substances to eliminate targets.
Maniac: A brutal close-combat murderer equipped with a woodcutting axe and improved stamina efficiency.
Terrorist: An explosives specialist capable of creating deadly situations with bombs and sabotage equipment.
Zombie: An infected Traitor capable of spreading infection and creating chaos among survivors.
Spy: An intelligence specialist using surveillance equipment, tracking devices, and electronic disruption tools.
Scrapper: An improvised weapons expert specializing in fire, makeshift equipment, and environmental destruction.
Hunter: A silent predator equipped with a bow, hunting knife, bear traps, and flashbangs. Perfect for stalking unsuspecting players.
Psycho: An unpredictable killer armed with firearms, explosives, and equipment designed for aggressive encounters.
Bandit: A ruthless outlaw equipped with a revolver and essential survival equipment.
Enforcer: A combat-focused Traitor equipped with a Browning Hi-Power, taser, and additional close-range equipment.
Marksman: A patient and methodical Traitor designed for controlled engagements and tactical eliminations.
Survivalist: A trap specialist capable of setting up ambushes and controlling dangerous areas.
Berserker: An extremely aggressive melee-focused Traitor equipped with a bayonet, Fiber Wire, flashbangs, and other combat equipment.
[hr][/hr]
New Execution System
Execute unsuspecting victims with a dedicated close-range execution mechanic.
- [] Press F to perform an execution (default binding).
- [] Executions are restricted to eligible Traitor and Killer roles.
- [] Approach an enemy from behind to perform an execution.
- [] A contextual F – Execute prompt appears when an execution is available.
- Executions integrate with the gamemode's melee combat mechanics.
Be careful! Getting close enough to execute someone can expose your intentions.
[hr][/hr]
Advanced Trap Mechanics
Turn ordinary objects and locations into deadly ambushes.
- [] Set up grenade tripwire traps.
- [] Create Molotov-based tripwire traps.
- [] Ambush players in corridors, doorways, and enclosed spaces.
- [] Attempt to disarm traps using the interaction system.
- [] Complete five skill checks to successfully disarm a trap.
- [] Failing a skill check can trigger the explosive.
Every doorway could be your last!
[hr][/hr]
Expanded Civilian Professions
Additional professions are available for SOE and STD gameplay, introducing more variety to non-Traitor roles.
Fireman: Starts with a fire extinguisher, providing useful equipment for dealing with fire-related emergencies.
Watchman: Equipped with a taser and tonfa, making this profession suitable for security and defensive situations.
[hr][/hr]
Expanded Combat & Gore
The addon expands the brutal atmosphere of ZCity with additional combat-related functionality.
- [] More visceral combat interactions.
- [] Enhanced gore mechanics.
- [] Dismemberment-related features.
- [] Integration with the execution system.
- Additional melee combat interactions.
[hr][/hr]
Role-Specific Equipment
Every Traitor features a carefully selected loadout designed around their specialization.
- [] Unique firearms and melee weapons.
- [] Medical supplies, including medkits, tourniquets, and painkillers.
- [] Grenades, explosives, and traps.
- [] Hunting and surveillance equipment.
- Specialized equipment for stealth and sabotage.
Different roles encourage different strategies. Adapt your playstyle to your equipment and the situation.
[hr][/hr]
GAMEPLAY TIPS
- [] Use stealth and positioning rather than immediately attacking everyone.
- [] Watch your surroundings for suspicious objects and hidden traps.
- [] Communicate with other players, but be careful who you trust.
- [] Choose a Traitor role that suits your preferred playstyle.
- [] Use executions to eliminate isolated targets when the opportunity appears.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 1d ago.
ZCity Expanded by Nexxu on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-15, released 2026-10-15
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 3 recorded builds of ZCity Expanded by Nexxu.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-15 | 2026-10-15 | n/a | Workshop |
| 2026-10-14 | 2026-10-14 | n/a | Workshop |
| 2026-10-08 | 2026-10-08 | n/a | Workshop |
Dependencies
- Required: steam_workshop project 3722928310 (steam_workshop, not in our catalogue)
- Required: caltrops (z-city)
- Required: steam_workshop project 3742933448 (steam_workshop, not in our catalogue)
- Required: steam_workshop project 3759136107 (steam_workshop, not in our catalogue)
- Required: steam_workshop project 3776735381 (steam_workshop, not in our catalogue)
- Required: steam_workshop project 3782848810 (steam_workshop, not in our catalogue)
- Required: steam_workshop project 3788911535 (steam_workshop, not in our catalogue)
- Required: steam_workshop project 3138140162 (steam_workshop, not in our catalogue)
- Required: Michael Myers (1978) Playermodel
- Required: steam_workshop project 3173454297 (steam_workshop, not in our catalogue)
- Required: steam_workshop project 3376889184 (steam_workshop, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ZCity Expanded by Nexxu on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
- ✓AuthorNexxu, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
