About Abominations' minibosses spawns
From Steam WorkshopAbout the videos first video by Pathfinder=> 28th of January update of the mod. second video : i suggest you to go to the 52nd minute directly => 2st, February release when miniabomination hp was too…
About the videos
first video by Pathfinder=> 28th of January update of the mod. second video : i suggest you to go to the 52nd minute directly=> 2st, February release when miniabomination hp was too high (1000). Now, it's reduced, don't worry.
Latest news
You can control minipatties in Versus right now! it's a separate versus gamemode:
http://steamcommunity.com/sharedfiles/filedetails/?id=1293718467
Smarter miniAbominations! They no longer kill the minibosses while performing its gorge attack.
Final boss challenging => it has more HP: it will be a challenge to do damage to the final boss while kitting to escape the threat that those miniPatties represent!
Every 4 seconds, the final boss (abomination) spawns a minipatriarch : D
Description
This gamemode replaces bloats, scrakes and fleshpounds by abominations that spawn random minibosses instead of the traditional poop monsters :
Every 10 seconds, mini abominations spawn a random miniboss among : the miniHans, the minipatriarch and the miniKingFleshpound. (you can find those 10 seconds delay in the abomination table below). (lot of ammo boxes added (armor too) )
The only way to succeed is to kill as fast as possible those deadly abominations. But be careful, if you get too close to a miniabomination, it will be able to pull you with its gorge attack so it can immobilizes you.
Furthermore, if you think you need a better starting weapon, i suggest you to play with the RPW mutator too: http://steamcommunity.com/sharedfiles/filedetails/?id=909271656
Changes
Therefore, We have a total of 4 Zeds that have different stats from the vanilla game.
- Hans=>MiniHans
- Patriarch=>MiniPatriarch
- FleshpoundKing=>MiniFleshpound King
- Abomination=>Miniabomination
for balance purposes, cysts replace gorefasts and miniPatties replace quarter pounds.
Hans changes
[table] [tr] [th]Damage type group (per attack type)[/th] [th]Vanilla Hans[/th] [th]MiniHans[/th] [/tr] [tr] [td]base health[/td] [td]7420[/td] [td]100[/td] [/tr] [tr] [td]Melee (base damage)[/td] [td]70[/td] [td]2[/td] [/tr] [tr] [td]MKb42 (damage)[/td] [td]10[/td] [td]1[/td] [/tr] [tr] [td]Smoke grenade (duration)[/td] [td]8s[/td] [td]15s[/td] [/tr] [tr] [td]Scale[/td] [td]1[/td] [td]0.7[/td] [/tr]
[/table]
Patriarch changes
[table] [tr] [th]Damage type group (per attack type)[/th] [th]Vanilla Patty[/th] [th]MiniPatty[/th] [/tr] [tr] [th]Base health[/th] [th]3750[/th] [th]250[/th] [/tr] [tr] [td]Minigun (damage)[/td] [td]8[/td] [td]1[/td] [/tr] [tr] [td]Melee (base damage)[/td] [td]55[/td] [td]5[/td] [/tr] [tr] [td]Scale[/td] [td]1[/td] [td]0.5[/td] [/tr]
[/table]
KingFleshpound changes
[table] [tr] [th]Damage type group (per attack type)[/th] [th]Vanilla KFP[/th] [th]MiniKFP[/th] [/tr] [tr] [td]Base health[/td] [td]8750[/td] [td]100[/td] [/tr] [tr] [td]Beam (cannot be used when ZED is enraged)[/td] [td]yes[/td] [td][/td] [/tr] [tr] [td]Beam (damage)[/td] [td]10[/td] [td]1[/td] [/tr] [tr] [td]Final ground pound explosion (damage)[/td] [td]50[/td] [td]3[/td] [/tr] [tr] [td]Ground pound explosion (damage)[/td] [td]40[/td] [td]2[/td] [/tr] [tr] [td]Melee (base damage)[/td] [td]75[/td] [td]6[/td] [/tr] [tr] [td]Shield shatter explosion[/td] [td]30[/td] [td]3[/td] [/tr] [tr] [td]CanRage[/td] [td]Yes[/td] [td]No[/td] [/tr] [tr] [td]Scale[/td] [td]1[/td] [td]0.5[/td] [/tr] [/table]
Beam cooldown decreased!
Abomination changes
[table] [tr] [th]Damage type group (per attack type)[/th] [th]Vanilla KingBloat[/th] [th]MiniKingBloat[/th] [/tr] [tr] [td]Fart (explosion damage)[/td] [td]14[/td] [td]2[/td] [/tr] [tr] [td] Gorge attack (bite damage, per difficulty)[/td] [td]40[/td] [td]3[/td] [/tr] [tr] [td]Health[/td] [td]9000[/td] [td]130[/td] [/tr] [tr] [td]Melee (base damage)[/td] [td]55[/td] [td]3[/td] [/tr] [tr] [td]Puke Mine (damage)[/td] [td]18[/td] [td]2[/td] [/tr] [tr] [td]Vomit (damage / range)[/td] [td]12[/td] [td]2[/td] [/tr] [tr] [td]monster spawn delay[/td] [td]poop monsters: 2s[/td] [td]mini bosses: 10s[/td] [/tr] [tr] [td]ground speed[/td] [td]231[/td] [td]330[/td] [/tr] [tr] [td]sprint speed[/td] [td]350[/td] [td]400[/td] [/tr] [/table]
To start game in solo, type in console:
open mapname?game=KBminibossesMod.KFGameInfo_KBminibosses [/quote]
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 9 yr ago.
Abominations' minibosses spawns on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2018-02-03, released 2018-02-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Abominations' minibosses spawns.
Run Abominations' minibosses spawns on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogBalance
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Killing Floor 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorKepler-452b, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
