Source-checkedMaps & scenarios

Balcony Defense

by Sean Sindahl · for Killing Floor 2

The party is over and you got left behind on the hotel balcony. Time to load up and defend your position... because hordes of you-know-what are coming your way! This map was a simple little ~40 hour…

4.5KDownloads
10 yr agoLast updated
43 MBFile size
Steam WorkshopSource

About Balcony Defense

From Steam Workshop

The party is over and you got left behind on the hotel balcony. Time to load up and defend your position... because hordes of you-know-what are coming your way! This map was a simple little ~40 hour…

The party is over and you got left behind on the hotel balcony. Time to load up and defend your position... because hordes of you-know-what are coming your way!

This map was a simple little ~40 hour project designed specifically for the highly defensive 'camp and hold your position' playstyle. It caters heavily to the long-range sniping playstyle of the Sharpshooter, Commando and Demolitionist while also putting great value on front-liners like the Berserker, Firebug and Support.

You are playing from a high-ground advantage. All the zed will approach from the ground, emerging from the woods and crossing through the parking lot, slowly making their way to the hotel entrance. This is where you can easily snipe huge numbers before they even breach your position. Many of the cars in the parking space explode when shot, adding extra light to the dark environment as well as burning zeds that pass through the wreckage.

Every zed that makes it to the hotel entrance will emerge from the highly defensible hallway, where the Zerkers and short-range perks can set up perimeter and tear them apart so they don't reach the snipers on the balcony.

For the current normal survival mode gameplay the map is very easy due to the survivor's superior high ground, which makes it quite relaxing and fun. Lobbing grenades, rockets and zoom sniping the throngs of zeds sprinting across the open ground below before they even get close to you is what this map is all about.

An additional feature are timed spotlights that can be manually activated by the players to greatly light up the parking lot below. They tend to run out of power rather quickly though and need to recharge before they can be used again.

Highlights

From source data

Footprint

A 43 MB download, rated a light load on a server.

Last update

Its author last shipped an update 10 yr ago.

Balcony Defense on Nxeon

From our catalogue
One-click install
Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2017-02-24, released 2017-02-24, 43 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Balcony Defense.

Run Balcony Defense on a Killing Floor 2 server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Killing Floor 2
File size
43 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorSean Sindahl, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Balcony Defense, answered

Generated from the mod’s own source data.

Is it free?

Yes. Balcony Defense is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Balcony Defense on a Killing Floor 2 server.

Deploy in about a minute from $5.99 a month, then add Balcony Defense in one click.