Source-checkedBuilding & decoration

Controlled Difficulty - Akathiiro313's Build V2.3

by Akathiiro313 · for Killing Floor 2

Controlled Difficulty - Akathiiro313's Build Updated: Sep 26th, 2019 Last Tested: v1081 Introduction This version of CD is based on Tiger' Build, and origins from Blackout's Controlled Difficulty…

2.5KDownloads
7 yr agoLast updated
1 MBFile size
Steam WorkshopSource

About Controlled Difficulty - Akathiiro313's Build V2.3

From Steam Workshop

Controlled Difficulty - Akathiiro313's Build Updated: Sep 26th, 2019 Last Tested: v1081 Introduction This version of CD is based on Tiger' Build, and origins from Blackout's Controlled Difficulty…

Controlled Difficulty - Akathiiro313's Build Updated: Sep 26th, 2019 Last Tested: v1081

Introduction

This version of CD is based on Tiger' Build, and origins from Blackout's Controlled Difficulty Used the source code from DarkDarkington's Controlled Difficulty I don't own most of the credit of this version, it's Blackout and Tiger who create this beloved mutator, and DarkDarkington who keeps the source code of Tiger' Build while keeps CD going.

This version of CD is made to in memory of those glory days that CD brought us.

Features

It keeps everything offered by Blackout's Controlled Difficulty and Tiger's improvement in his build with DarkDarkington's changes.

My personal changes: Fixed breakage caused by v1065 patch so that albino control works again.(You can use CD's chat command to disable or enable albino zeds again) Added chat command to control spawn of the EDARs since they are a kind of albino zeds now.(!cdalbinostalkers and !cdalbinohusks are used to control EDARs' spawn) But you have to disable both albino stalkers and husks to prevent them from spawning if there are EDARs in your spawncycle.(Further changes might convert two commands to one) Now supports speific EDAR in custom spawncycle, you can either use the specified names to spawn specific EDAR but you can not disable them via chat command, or you can use ST* and HU* to spawn random EDARs while you can disable them via chat command. For specified EDAR names, the following are accpected: * DARE(MP), DE, Trapper, TR * DARR(OCKET), DR, Boomer, BO * DARL(ASER), DL, Blaster, BA Added spawncycle preset ts_mig_v1 (proabaly known as mig_v1) designed by Machine and coded by me. It's designed to have approximatly the same ammout of large zeds as dtf_v1 but armed with many albino zeds and more annoying zeds squad combos. Added spawncycle preset ts_mig_v1_p also designed by Machine and coded by me. It's the prototype of mig_v1 but I think it's a pity to dump it so I add it as a separate spawncycle, wave 8-10 was more brutal compared to mig_v1 and perhaps a little unbanlanced due to wave 10. Added spawncycle preset ts_lk313_stg designed by LKarrie and modified by me. It has more large zeds than nam_pro_v5 but less than dtf_v1 and armed with few albino zeds and QPs. Text color changed to pink. (Blame Machine for this 'cause he likes it) Added command !cdmig. (Thank Machine to be one of the best KF2 player) Adjusted spawncycle preset so that every preset designed for solo now supports both short game and long game.

UpdateV2.0 1.Fixed the incorrect remaining zeds counter 2.Add Zeds Kills Counter (For FP, SC, QP and Husk) 3.Add spawncycle asl_v2,v3 by DarkDarkington BL_v1,v2 by Sneakydevilll grand_v1 by GRANDface osffi_v1 by GRANDface doom_v1,v2,v2plus,v2short and doomsday by HUNTER fpp_v1 by S|Kaio and Joabyy 4.Add spawncycle lts_heavy, lts_albino_rs, lts_moderate by myself designed for Large Takedown perk solo practice or challenge lts_heavy with no elite zeds or QP, lts_albino_rs with elite zeds(except EDAR) and RageSpawn FP for bigger challenge, lts_moderate replaces some of FPs with QPs to reduce pressure.

UpdateV2.1 1.Fixed a problem which there are no zeds spawn on first wave with several spawncycles 2.Add spawncycle ts_mig_v2 by Machine

UpdateV2.2 Add spawncycle ts_mig_v3 by Machine

UpdateV2.3 1.Add compatibility with FriendlyHUD made by peelz (Source code provided by peelz) 2.Delete some redundant script

Special Thanks

Blackout and Tiger for making this everyone's favourited mutator, as i said above i don't own most of the credit of this version of CD, it's their effort that brought us this wonderful mutator. DarkDarkington for keeping Tiger's source code and keeping CD running. Machine for being GOD for testing this mutator. Everyone from Trolling Squad, this version of CD is cretaed to in memory of our good old days.

Highlights

From source data

Footprint

A 1 MB download, rated a light load on a server.

Last update

Its author last shipped an update 7 yr ago.

Controlled Difficulty - Akathiiro313's Build V2.3 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2019-09-26, released 2019-09-26, 1 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Controlled Difficulty - Akathiiro313's Build V2.3.

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Building & decoration

Blocks, furniture, decorations and building tools.

Compatibility

Game
Killing Floor 2
File size
1 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorAkathiiro313, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Controlled Difficulty - Akathiiro313's Build V2.3, answered

Generated from the mod’s own source data.

Is it free?

Yes. Controlled Difficulty - Akathiiro313's Build V2.3 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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