About HL2 Monsters [Updated]
From Steam WorkshopOriginal author: Marco Updated by: Freebase Spawn System by: Pharrahnox Link for [url=https://www.dropbox.com/s/hqy9nhyz38yr5wn/KFHL2Monsters.ini?dl=0] KFHL2Monsters.ini in case anyone wants it (not…
Original author: Marco Updated by: Freebase Spawn System by: Pharrahnox
Link for KFHL2Monsters.ini in case anyone wants it (not included with mod)
Note: Since the config is not included anymore with the workshop item due to issues with the config resetting to default everytime an edit was made, you will need to manually download the file above and place it inside the following location depending if you are using HL2Monsters Solo or on a Server (After it is in the correct location you will be able to use HL2Monsters and freely edit the config):
Solo: Documents\My Games\KillingFloor2\KFGame\Config Server: <ServerFolder>\KFGame\Config
Note: Make sure to check out the config, it includes instructions on how to configure it properly (simple configured version included)
What's New:
- AI issues fixed
- Anims now work how they should
- Names now correctly show in game
- Various changes to HL2 Zed stats (Mainly XP/Dosh and Health)
- Customizable config that lets you configure your game with a variety of options [Examples include disabling vanilla zeds, raising the spawn multiplier, allowing HL2Monsters to spawn during the boss round, etc.] (Credits to Pharrahnox)
About the mutator and how to install it:
This is a WIP monster pack with creatures ported from Half-Life 2 for KF2. It contains all zombie/headcrab types and combine hunter and strider. I will yet work on this to bring the rest of HL2 enemies. Note: After about half way through the match in an outdoor map there may sometimes appear dropships from the sky deploying striders to the combat, or alternatively combine hunter helicopters come in from the sky, you will need explosives or microwave gun to take them out. [h1] To run this mod: [/h1] - Solo: In main menu bring down console with Tilde key and type in command: Open KF-FarmHouse?Mutator=HL2Monsters.HL2Mut - Server: Launch up server with ?Mutator=HL2Monsters.HL2Mut in commandline or add ServerActors=HL2Monsters.HL2Mut in PCServer-KFEngine.ini
The exact spawn classnames for the enemies are (in case you use another mod to spawn in custom zeds):
HL2Monsters.Classic_Headcrab
HL2Monsters.Classic_Zombie
HL2Monsters.Fast_Headcrab
HL2Monsters.Fast_Zombie
HL2Monsters.Poison_Headcrab
HL2Monsters.Poison_Zombie
HL2Monsters.Zombine
HL2Monsters.Combine_Hunter
HL2Monsters.Combine_Strider
HL2Monsters.Hunter_Chopper
HL2Monsters.Combine_Gunship
If you have any questions feel free to add me or message me here.
#ModPackages=HL2Monsters #ModPackages=SS3Monsters #ModPackages=RollTheDice ModPackages=ServerExt ModPackages=ServerExtMut #ModPackages=AccessPlus #ModPackages=HardModeBoss #ModPackages=HardModeBossS
Highlights
From source dataFootprint
A 41 MB download, rated a light load on a server.
Last update
Its author last shipped an update 8 yr ago.
HL2 Monsters [Updated] on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2018-06-18, released 2018-06-18, 41 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of HL2 Monsters [Updated].
Run HL2 Monsters [Updated] on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Killing Floor 2
- File size
- 41 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorEnryu, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
