About KF-Chivalry-Colosseum
From Steam WorkshopKF-Chivalry-Colosseum update:07/02/2021 fixed physic volumes and trigger volumes fixed meshes on wave7 that didnt fully spawn, made new collison for meshes to help improve ai naviagation(zeds can be…
KF-Chivalry-Colosseum
update:07/02/2021 fixed physic volumes and trigger volumes fixed meshes on wave7 that didnt fully spawn, made new collison for meshes to help improve ai naviagation(zeds can be so dumb at times) lower sound cues,start and end wave, fixed burn damage sometimes to players when entering the prisoners cage at the start of certain waves, added more stuff to the entries and kismet, fixed a few shaders with the correct physics materails, lowered the velocity on certain traps(solo play) lowered the values on certain volumes for lower level players, fixed wooden fences without path colliding, removed dynamic blocking volumes preventing the ai to navigate past certain pillars when certain traps spawned into the arena from wave 5 onwards, fixed a issuse when both set of traps would spawn at the same time, when clearly they were supposed to^^ from wave 5
Something different for KF2 😊 It may just look like an empty arena… Until the Gladiators roll up, Each wave may be different depending on the objects that randomly spawn between waves. For your own safety, the map spawns you in a Gladiator cage at the start of the match (Models would instakill players otherwise) Worried you’ll be alone in a cage all by yourself? Good news! There are peasants in the cage next to you to keep you occupied. Oh yea, did I mention my pet pig Hammy? He’ll be there too. A random announcer will give the green light to enter the arena then its slice and dice time. No gladiator area would be complete without a crowd to cheer you on with fistpumps and random animations. Certain (surprises) have gravity damage effects, so don’t just swing your sword around thinking you’re a sparton.
!This is not a port! Only the assets and textures have been used from the original Chivalry game. All kismet work, shaders and events have been done by yours truly, with manual labour! (People still do that!)
Knights of the Realm, you have been summoned to put on the Armour of the Gods. (Play as tom banner to truly live out your Gladiator dreams) Fight for honour. Fight for blood. do it for Hammy
Supports Survival and Weekly gametypes.Not fully compatible with Endless due to wave based events. (Though it still works ^^) A great map contender for the Gladiator weekly when it arrives!
Highlights
From source dataFootprint
A 328 MB download, rated a light load on a server.
Last update
Its author last shipped an update 6 yr ago.
KF-Chivalry-Colosseum on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2021-02-07, released 2021-02-07, 328 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of KF-Chivalry-Colosseum.
Run KF-Chivalry-Colosseum on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Killing Floor 2
- File size
- 328 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorFrostbite*, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
