About KF-Escheresque
From Steam WorkshopMy first attempt at using anything with UDK, though I do have experience with Source mapping. Somewhat of a small-to-mid sized map with almost every room coated in invisible destructible objects as…
My first attempt at using anything with UDK, though I do have experience with Source mapping.
Somewhat of a small-to-mid sized map with almost every room coated in invisible destructible objects as well as an attempt at a hidden armor/weapon cache. Most rails and objects can be jumped up upon/over except if it could break the enemy pathing.
STORY: Was Killing Floor really about story in the first place? Fiiine... something something testing facility or drug trip? Zeds. Shoot the zeds, they want to kill you.
FEATURES:
Destruction: Almost every wall, floor, and ceiling has some sort of invisible destructible. From bleeding ceilings to setting a place on fire. Don't make too much of a mess... unless you like that. Lighting: Part of the destruction, almost every light is able to be destroyed. A couple exceptions to this are actually certain windows that can be smashed to produce more light. Hidden Weapon & Armor Pickups/Risky Armor Pickup: If you are observant, you'll figure out where the hidden caches are. There is also an armor pickup that players can grab and deal with the 60-ish damage jump down to grab it. Changing Surroundings: 'I could've sworn that hallway wasn't covered in pulsating pustules a second ago...' Various Line-of-Sight events have been placed in the map that will alter objects and areas when they aren't being looked at and when no players are around/inside. Escher!: Okay, maybe it isn't as prevalent in the map (could certainly be too confusing), but hey, the player customization spot is all for it and even a few zeds here and there. Don't think too deep into the logic of the map, I know I didn't.
Quite a bit of my inspiration stems from my love of the surreal hell type of designs you can see in Silent Hill or Doom.
Highlights
From source dataFootprint
A 89 MB download, rated a light load on a server.
Last update
Its author last shipped an update 11 yr ago.
KF-Escheresque on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2016-03-11, released 2016-03-11, 89 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of KF-Escheresque.
Run KF-Escheresque on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Killing Floor 2
- File size
- 89 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorShowdonn, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
