Source-checkedMaps & scenarios

KF-Escheresque

by Showdonn · for Killing Floor 2

My first attempt at using anything with UDK, though I do have experience with Source mapping. Somewhat of a small-to-mid sized map with almost every room coated in invisible destructible objects as…

2.2KDownloads
11 yr agoLast updated
89 MBFile size
Steam WorkshopSource

About KF-Escheresque

From Steam Workshop

My first attempt at using anything with UDK, though I do have experience with Source mapping. Somewhat of a small-to-mid sized map with almost every room coated in invisible destructible objects as…

My first attempt at using anything with UDK, though I do have experience with Source mapping.

Somewhat of a small-to-mid sized map with almost every room coated in invisible destructible objects as well as an attempt at a hidden armor/weapon cache. Most rails and objects can be jumped up upon/over except if it could break the enemy pathing.

STORY: Was Killing Floor really about story in the first place? Fiiine... something something testing facility or drug trip? Zeds. Shoot the zeds, they want to kill you.

FEATURES:

Destruction: Almost every wall, floor, and ceiling has some sort of invisible destructible. From bleeding ceilings to setting a place on fire. Don't make too much of a mess... unless you like that. Lighting: Part of the destruction, almost every light is able to be destroyed. A couple exceptions to this are actually certain windows that can be smashed to produce more light. Hidden Weapon & Armor Pickups/Risky Armor Pickup: If you are observant, you'll figure out where the hidden caches are. There is also an armor pickup that players can grab and deal with the 60-ish damage jump down to grab it. Changing Surroundings: 'I could've sworn that hallway wasn't covered in pulsating pustules a second ago...' Various Line-of-Sight events have been placed in the map that will alter objects and areas when they aren't being looked at and when no players are around/inside. Escher!: Okay, maybe it isn't as prevalent in the map (could certainly be too confusing), but hey, the player customization spot is all for it and even a few zeds here and there. Don't think too deep into the logic of the map, I know I didn't.

Quite a bit of my inspiration stems from my love of the surreal hell type of designs you can see in Silent Hill or Doom.

Highlights

From source data

Footprint

A 89 MB download, rated a light load on a server.

Last update

Its author last shipped an update 11 yr ago.

KF-Escheresque on Nxeon

From our catalogue
One-click install
Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2016-03-11, released 2016-03-11, 89 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of KF-Escheresque.

Run KF-Escheresque on a Killing Floor 2 server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Killing Floor 2
File size
89 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorShowdonn, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

KF-Escheresque, answered

Generated from the mod’s own source data.

Is it free?

Yes. KF-Escheresque is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run KF-Escheresque on a Killing Floor 2 server.

Deploy in about a minute from $5.99 a month, then add KF-Escheresque in one click.