Source-checkedMaps & scenarios

KF-KF1-FrightYard

by Frostbite* · for Killing Floor 2

Update:21/10/18 added endless support by request fixed kismet to work with endless mode fixed lights @bilemeters not turning off@the end of boss wave fixed collisons fixed traders doors at dockyard…

9.2KDownloads
8 yr agoLast updated
573 MBFile size
Steam WorkshopSource

About KF-KF1-FrightYard

From Steam Workshop

Update:21/10/18 added endless support by request fixed kismet to work with endless mode fixed lights @bilemeters not turning off@the end of boss wave fixed collisons fixed traders doors at dockyard…

Update:21/10/18 added endless support by request fixed kismet to work with endless mode fixed lights @bilemeters not turning off@the end of boss wave fixed collisons fixed traders doors at dockyard new matinee reduced bile tank activation time from 30secs to 10secs added more ammo added more pickups corrected some materials altered spawns and kfpathnodes zeds will take the shortest route to players now

KF-FrightYard and KFO-FrightYard has been combined into this version of the map, original geomentry the models and textures redone for better optimization this will give better experince to the player-player's, those with lower grades of pcs and laptops will not suffer in performance

the map: meduim-large cutscene-halliday's original kfo intro(remastered) 6 traders pickup iteams pickup ammo collectables(ghosts in camera's) easter eggs interaction with certain models holding points and kiting areas k-actors kismet(a lot off) custom sounds

when u start into the map u will be at the original starting point of the kfo version, after halliday's finshed his introduction's the gates will open and you or your team will proceed into the

next area of the map, were u will be greated with zeds fantastic right^^, which on hell on earth can be brutal and unforgiven we all

thought it was childs play on wave 1^^ the traders are all random via kismet.

boss wave,there is a lever costing 1800 dosh to active the

sequence, this is only active on the boss wave keep that in mind)

credits: twi for the original in killing floor1 beta testers,too many to mention many thanks for your time and feedback which helped me to make better decision's for the players perspective

many thanks,your support is important so we can bring you back these old kf1 maps.

trick or treat happy haloween

Highlights

From source data

Footprint

A 573 MB download, rated a light load on a server.

Last update

Its author last shipped an update 8 yr ago.

KF-KF1-FrightYard on Nxeon

From our catalogue
One-click install
Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2018-10-21, released 2018-10-21, 573 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of KF-KF1-FrightYard.

Run KF-KF1-FrightYard on a Killing Floor 2 server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Killing Floor 2
File size
573 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorFrostbite*, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

KF-KF1-FrightYard, answered

Generated from the mod’s own source data.

Is it free?

Yes. KF-KF1-FrightYard is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run KF-KF1-FrightYard on a Killing Floor 2 server.

Deploy in about a minute from $5.99 a month, then add KF-KF1-FrightYard in one click.