About KF-Liberty_Lost_at_Sea
From Steam WorkshopKF-Liberty_Lost_at_Sea update: fixed kismet kfplayer respawns on multiplayer,after death will go to the trader that is open, fixed physics and collison, fixed a bugged trigger volume, fixed aura and…
KF-Liberty_Lost_at_Sea
update: fixed kismet kfplayer respawns on multiplayer,after death will go to the trader that is open, fixed physics and collison, fixed a bugged trigger volume, fixed aura and nothern lights online around liberty head when all distructables are destroyed, fixed flex on standyour ground volumes, compressed animation nodes, refined pathing in cabin, fixed shadow extent on a few pointlights, increase damage physics from oil barrels, culled a few meshes for more fps and optimization. moved ships oscillation only for trading times:)
story: over a decade ago this container ship was docked somewere in the uk undergiong some minor repairs, just before the patriarch fleed to paris... it vanished, a random distress call came through years later, it was pin pionted to a location by radar, uncharted waters faced the horzine team ahead, helicopter was the only option to reach the ship due to conditions at the time, battling through the elements from mother nature. its expected there wont be any signs of human life left, this will be a salvage operation to bring this wreck of a ship back to were it belongs, and to get rid of the remaining specimens aboard, suprised its still afloat..........
map and details: dynamic weather, dynamic lightning, variations of rain, materails and shaders, real time ship osscilation also works in 3rd person mode, atmospheric fog, soap collectables, events, stand your ground, 4 traders,3 outside the other in the cabin, parts of the cabin is ovegrown with vegatation and foliadge, if u hang about in the cabin u might catch a ghost or 2 maybe 3:) custom waiting lobby, custom particles with effects, custom ammo+pickups, custom decals and grunge, custom primary master materails, collectables, easter eggs and refrences; some meshes are from 2005 which are in the map to give that old destressed look and feel it was done on purpose.
supports, survival,weekly.endless,cd, ive disabled the event for endless only. no event zeds just default.
disclaimer: if u suffer from sea sickness or unstable on your feet then dont play this map^^
stay safe and healthy
thanks for the support you had givin over the years.
Highlights
From source dataFootprint
A 267 MB download, rated a light load on a server.
Last update
Its author last shipped an update 5 yr ago.
KF-Liberty_Lost_at_Sea on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-04-08, released 2022-04-08, 267 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of KF-Liberty_Lost_at_Sea.
Run KF-Liberty_Lost_at_Sea on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Killing Floor 2
- File size
- 267 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorFrostbite*, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
