About KF-N64Complex
From Steam WorkshopDescription: A re-creation of the classic Goldeneye N64 multiplayer map 'Complex', but modified to fit KF2 gameplay. http://i.imgur.com/oEtvFdv.png…
Description:
A re-creation of the classic Goldeneye N64 multiplayer map 'Complex', but modified to fit KF2 gameplay.

Featues:
- 5 Randomized Goldeneye custom music tracks!
- Fully customized textured map with textures taken straight from the classic “Complex” map from Goldeneye N64, which were reworked/enhanced through Photoshop
- Tried to be as faithful to the original, but changed a bit to fit KF2 gameplay (e.g. wider areas)
- Secret Areas!
- Fully functional randomized trader pods, weapons and ammo pickups (same locations from the original map)
- Fully functional pathnodes with multiple zed spawn points!
- Randomized player start depending on which player slot you occupy
[h1] Version: [/h1] Final 3
[h1] Map Size:[/h1] Small
[h1] Recommended Difficulty:[/h1] Normal or Hard
Dev Notes:
- The map uses custom music so make sure to lower the default music by going to Options -> Audio -> In-Game Music
- This was the first time I ever created any custom content for any game, so as I was creating the map at the same time I was learning more about KF2 SDK and UDK in general. A Big special thanks to Beppe88, KO (aka Helaas), and Kuebic for all the support and feedback!
Hope you all enjoy it as much as I did on creating it!
For more custom maps click here.
You can make a difference!
Greetings! Enjoying my content so far and feel like helping out? Then feel free to leave back any feedback or suggestions.
Additionally, if you're feeling mighty generous and would like to help out even more, than I also gladly accept donations in any other shape or form.
Despite that fact that I always take great care and spend numerous amount of hours on each of my custom maps (I also try to consistently update them), my works will always remain free.
Therefore, not only would donations encourage me to carry out even more content that I absolutely love creating, but it will also greatly help on the way, so it really makes a difference.
Once again, I can't thank enough the entire KF2 community for their overwhelming positive and continues feedback for each published custom map, and I look forward on creating even more custom content!
Highlights
From source dataFootprint
A 17 MB download, rated a light load on a server.
Last update
Its author last shipped an update 11 yr ago.
KF-N64Complex on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2016-03-11, released 2016-03-11, 17 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of KF-N64Complex.
Run KF-N64Complex on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Killing Floor 2
- File size
- 17 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorPt.Jones, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree






