About KF-N64Facility
From Steam WorkshopDescription: A re-creation of the classic Goldeneye N64 map 'Facility', but modified to fit KF2 gameplay. http://i.imgur.com/oEtvFdv.png…
Description:
A re-creation of the classic Goldeneye N64 map 'Facility', but modified to fit KF2 gameplay.

Featues:
- Custom HD Textures
- Custom Animations
- Custom SFX
- Custom Objects (some destructible as well!)
- Secret Areas
- Fully functional randomized trader pods, weapons and ammo pickups (same locations from the original map)
- Randomized player start depending on which player slot you occupy
- Tried to be as faithful to the original, but changed a bit to fit KF2 gameplay (e.g. wider areas, more added content, etc.)
Upcoming Features:
- Fully functional MP
[h1] Version: [/h1] Final V1
[h1] Map Size: [/h1] Medium
[h1] Recommended Difficulty: [/h1] Normal or Hard
Contributions:
Additional Sound by Zapsplot
A big special thanks to user “Luchador” from the GoldenEye Source team, for allowing me to use his HD textures!
Rare Ltd for the original awesome map!
Dev Notes:
Why hello everyone!
I would like to present to you all one of the latest projects I have been working on. Not only did I decided to re-create one of my all times favourite goldeneye multiplayer/single player maps, but I also wanted to give it a bit more modern feel to it. Everything is still experimental so expect many changes!
As always I Hope you all enjoy it as much as I did on creating it!
For more custom maps click here.
Please be aware that due to an usual bug, the map is only playable in "Solo Offline", I am currently still investigating this issue and hope to release a fix for it in the future. Thanks for all the patiences!
You can make a difference!
Greetings! Enjoying my content so far and feel like helping out? Then feel free to leave back any feedback or suggestions.
Additionally, if you're feeling mighty generous and would like to help out even more, than I also gladly accept donations in any other shape or form.
Despite that fact that I always take great care and spend numerous amount of hours on each of my custom maps (I also try to consistently update them), my works will always remain free.
Therefore, not only would donations encourage me to carry out even more content that I absolutely love creating, but it will also greatly help on the way, so it really makes a difference.
Once again, I can't thank enough the entire KF2 community for their overwhelming positive and continues feedback for each published custom map, and I look forward on creating even more custom content!
Highlights
From source dataFootprint
A 86 MB download, rated a light load on a server.
Last update
Its author last shipped an update 9 yr ago.
KF-N64Facility on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2018-02-19, released 2018-02-19, 86 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of KF-N64Facility.
Run KF-N64Facility on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Killing Floor 2
- File size
- 86 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorPt.Jones, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree






