Source-checkedMaps & scenarios

KF-SKYBRIDGE

by Frostbite* · for Killing Floor 2

KF-SKYBRIDGE MIrrors Edge meets unreal tournament 3, custom port from ut3 to kf2 with some original models, i used the frostbite 3 engine to extract models and textures its a pretty big open map with…

4.3KDownloads
5 yr agoLast updated
230 MBFile size
Steam WorkshopSource

About KF-SKYBRIDGE

From Steam Workshop

KF-SKYBRIDGE MIrrors Edge meets unreal tournament 3, custom port from ut3 to kf2 with some original models, i used the frostbite 3 engine to extract models and textures its a pretty big open map with…

KF-SKYBRIDGE

MIrrors Edge meets unreal tournament 3, custom port from ut3 to kf2 with some original models, i used the frostbite 3 engine to extract models and textures its a pretty big open map with no invisble walls and no shitty collison to get stuck on, u can fall to your death or even get fooked off the map can be a long way down^^

the map: 3 levels of height and velocity, custom ammo. custom collectables(faith's runner bags) custom shaders and texures(high quality) 6 custom traders and objects, triggered spawns, runner spawns(u still gain xp and keep it) custom meshes and models, custom props, custom sounds and effects custom ambiance. 3d traffic(random colours) blood splatts on just about every thing which is in player or players area nothing will stays clean for long, matinee, kismet sequences, if u lucky u might see sail boats out on the water:)

mirrors edge game was known for its running and parkor, so how could i implement similar mechanics into this core game, apart from the obvious jumping on objects and stuff, there wasnt much that i could do for the player or players, but for the zeds i have,they will be running atleast so out running them maybe a task, this helps to keep the flow of the gameplay, not much coverage on this map for the ai to spawn in, its very open so the desirability has been modified on certain spawns to try combat that.

known issuses. due how old the geomentry was, there maybe some shadow banding and little artifacts, some light glitching, this is due to the reflective materails used with lightmass, just pointing it out its no big deal and not game breaker zeds and teleporters is another story^^

thanks for the ongiong support stay safe and stay healthy

Highlights

From source data

Footprint

A 230 MB download, rated a light load on a server.

Last update

Its author last shipped an update 5 yr ago.

KF-SKYBRIDGE on Nxeon

From our catalogue
One-click install
Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2021-11-22, released 2021-11-22, 230 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of KF-SKYBRIDGE.

Run KF-SKYBRIDGE on a Killing Floor 2 server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Killing Floor 2
File size
230 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorFrostbite*, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

KF-SKYBRIDGE, answered

Generated from the mod’s own source data.

Is it free?

Yes. KF-SKYBRIDGE is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run KF-SKYBRIDGE on a Killing Floor 2 server.

Deploy in about a minute from $5.99 a month, then add KF-SKYBRIDGE in one click.