About KF-Space_Pirates
From Steam WorkshopKF-Space_Pirates Arr, Matey's Hoist the Anchor, Activate those Thrusters, Time Warp into another part of the galaxy, deck those ships with beautiful crimson red blood! in space no one can hear your…
KF-Space_Pirates
Arr, Matey's Hoist the Anchor, Activate those Thrusters, Time Warp into another part of the galaxy, deck those ships with beautiful crimson red blood!
in space no one can hear your screams... only zeds can.
story: after leaving steamfortress via rocket into space, not knowing what lies infront of us, still onboard was the matriach, giong ham with her plasma cannon, it back fired and shrunk us all and what was left..including herself, the blast pushed us all threw a black portal that had formed, causeing a vortex due to explostions and debris, eventually ended up on on a skiff floating towards what looks like toy pirate ships, wtf in space!
map: no event zeds(subject to change) random boss, x2 traders, meduim size, lower and middle decks, gravity(more velocity when launched^^), treasure chest ammoboxes, pickups, custom models, custom skyboxes, custom particles, custom textures, custom primary shaders, custom ambiance, custom skel meshes, custom sound effects, dynamic light changes, dynamic fog changes, matinee, animations, kismet and events, interactives, collectables,(squeeky dolls) bell, globe, piano, spotlight. hovercraft gun. kactor assets, destructables, stand your ground, kf1 trader make over(pirate), with bigger treasures and more physics^^ capatain scarlett(bl2)trader, gravity on the skiffs watch your jumping,could end badly before u even began a wave, comes with fun.
zeds: velocity isn't AI'S best friend in kf2, when it comes to jumping up by themselfs onto higher objects in gravity, it caused a gameplay issuse with the rails on the helm deck, the players could double barrel from one side to an other nothing can touch u basically, it was a gameplay issuse(not a decision) so balance was needed to make it more fair, players and the zeds cannot get over those rails now, besides it blocks many projectiles from certain zeds and can be good for cover on boss waves. edars most dislike them but they suit this map with there lazers so thats a bonus atleast:)
this version of this map, is a part of a full map that has not been released yet!
support: survival,controlled difficulty most weeklys and endless, weekly:boss rush as u know spawns a boss from the start, which make this weekly funny, traveling on the skiff to the pirate ship^^ if u get the patriach he can missle u off it lmao, weekly:scavanger all the traders are opened, but u cant trade enjoy the views thought, thanks to the killing temple server, for hosting and play testing, it holds 32+players easily, has extra custom player starts.
stafe safe and healthy time to gear up with those pirate cosmetics, bandanas and eye patches that u never use, now u have a purpose for them:)
As always, thank you for your support!
Highlights
From source dataFootprint
A 150 MB download, rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
KF-Space_Pirates on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-07-05, released 2022-07-05, 150 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of KF-Space_Pirates.
Run KF-Space_Pirates on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Killing Floor 2
- File size
- 150 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorFrostbite*, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
