About Map Vote Cooldown
From Steam WorkshopMap Vote Cooldown - Prevent Map Repeats A lightweight server mutator that prevents recently played maps from appearing in the post-game map vote. No more playing the same map over and over. How It…
Map Vote Cooldown - Prevent Map Repeats
A lightweight server mutator that prevents recently played maps from appearing in the post-game map vote. No more playing the same map over and over.
How It Works
After finishing a game, the current map is removed from the vote screen for a configurable number of map changes. Once enough other maps have been played, the original map returns.
Example (CooldownCount=3):
- Play SteamFortress → removed from next 3 votes
- Play BioticsLab → also enters cooldown
- Play Outpost → also enters cooldown
- Play Prison → SteamFortress is available again
Features
- Configurable default cooldown length
- Per-map cooldown overrides — set popular maps to longer cooldowns, unpopular maps to shorter ones
- Safety minimum — won't filter if too few maps would remain
- Persists across server restarts
- Handles maps with special characters in their name
- Auto-restores full map list on startup (no maps permanently lost)
- Zero dependencies — works with vanilla KF2 and any mod
Installation
Subscribe, then add to your server launch parameters:
?Mutator=DKMapCooldown.DKMapCooldownMutator[/code]
For multiple mutators:
[code]?Mutator=DKMapCooldown.DKMapCooldownMutator,OtherMod.OtherMutator
Configuration
After first launch, edit KFDKMapCooldown.ini:
[DKMapCooldown.DKMapCooldownMutator]
bEnabled=True
CooldownCount=3
MinAvailableMaps=2
bEnabled — Toggle on/off CooldownCount — Default maps to wait before a map can reappear MinAvailableMaps — Minimum maps that must stay in the vote pool
Per-Map Overrides
You can set custom cooldown values for specific maps. Maps not listed use the default CooldownCount.
MapCooldownOverride=KF-SteamFortress=5
MapCooldownOverride=KF-BioticsLab=1
MapCooldownOverride=KF-KillZone_Corridor=0
Higher number = longer cooldown (must play more maps before it returns) 0 = no cooldown (map is always available regardless of when it was last played)
This lets you keep popular or easy maps from being spammed (give them a high cooldown) while letting less popular maps rotate back in quickly.
Compatibility
Works with all KF2 game modes, Zedternal Reborn, Zedternal Unlimited, and any other mutators.
Credits
Created by Duke. Community-requested feature.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 mo ago.
Map Vote Cooldown on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Killing Floor 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Killing Floor 2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-07-03, released 2026-07-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Map Vote Cooldown.
Run Map Vote Cooldown on a Killing Floor 2 server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Killing Floor 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
- ✓AuthorDuke, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
