About Contextual Ping System
From Steam WorkshopCommunication in Left 4 Dead has never been this easy! This addon features 3 ways of pinging: - Automatic voice: when survivors spot items and enemies, and verbally call them out (bots use this!) -…
Communication in Left 4 Dead has never been this easy!
This addon features 3 ways of pinging:
- Automatic voice: when survivors spot items and enemies, and verbally call them out (bots use this!) - Manual voice: when chat wheel commands are used - Manual button: when players press their chosen key (bound to "+alt2") to ping anywhere anytime. Hold this button to open the ping wheel ( bind T +alt2 )
Both the server host and the players need to install for everyone to see and hear the pings.
It does not work on official Valve servers.
It works with `sv_consistency 1` and `sv_pure 1`.
Settings
To change settings in-game, the server host can type !ping_system in the chat. Then use !ping_system savecfg to save the changes, or !ping_system loadcfg to load settings from a previously saved configuration.
Available commands:
autoping : PingSystem.DisableAutoPing( option[0, 3] )
maxcount : PingSystem.SetMaxPingCount( count[1, 64] )
duration : PingSystem.SetPingDuration( pingtype, duration )
colour : PingSystem.SetPingColour( pingtype, r, g, b )
scale : PingSystem.SetScaleMultiplier( value[0.25, 2.0] )
sound : PingSystem.DisableSound( 0|1 )
button : PingSystem.DisableButton( 0|1 )
wheel : PingSystem.DisableWheel( 0|1 )
offscreen : PingSystem.DisableOffscreenIndicators( 0|1 )
offscreenstyle : PingSystem.SetOffscreenIndicatorStyle( 0|1 )
offscreenscale : PingSystem.SetOffscreenIndicatorScale( value[0.25, 2.0] )
offscreenradius : PingSystem.SetOffscreenIndicatorRadius( value[0.0, 1.0] ) // default:0.273
offscreenvert : PingSystem.SetOffscreenIndicatorVerticalMargin( value[0.0, 1.0] ) // default:1
savecfg
loadcfg
---
PingSystem.SetPingSound( pingtype, soundDefault, soundAlert )
PingSystem.SetWheelItem( index[1,4], pingtype )
DisableAutoPing options: 0: enable all auto pings 1: disable all auto pings 2: only disable special infected warning pings 3: only disable item pings
Example:
No auto-pings for special infected
!ping_system autoping 2
Only 2 pings per player
!ping_system maxcount 2
Disable manual ping button
!ping_system button 0
Disable sound
!ping_system sound 0
Set every ping duration to 3.5 seconds
!ping_system duration all 3.5
Set ammo ping duration to 15 seconds
!ping_system duration ammo 15
These commands are partially matched. For instance, all commands below are identical
!ping_system d ammo 15
!ping_system dur ammo 15
!ping_system durat ammo 15
!ping_system duration ammo 15
Inside the settings file:
PingSystem.DisableAutoPing(2)
PingSystem.DisableButton(1)
PingSystem.DisableSound(1)
PingSystem.SetMaxPingCount(2)
PingSystem.SetPingDuration(PingType.ALL, 3.5)
PingSystem.SetPingDuration(PingType.WEAPON_AMMO, 15)
PingSystem.SetPingSound(PingType.ALL, "HudChat.Message", null)
PingSystem.SetPingSound(PingType.MEDKIT, "Menu.Timer", "Christmas.GiftPickup")
PingSystem.SetOffscreenIndicatorRadius(1.0)
PingSystem.SetOffscreenIndicatorVerticalMargin(0.75)
List of all available ping types: https://gist.github.com/samisalreadytaken/01d77d0299456dcfc155f0125a082f1f
Developer
Custom ping icons can be made by replacing the "ping_system/icon_item.vtf" file(s) (required VTF flags: Clamp S, Clamp T, No mipmap). All edge pixels on these images need to be fully transparent.
Do not copy, modify or redistribute the VMT and script files! You only need to supply VTF files to overwrite the default icons. You may also provide "ems/ping_system_settings.txt" for default settings and overwrite the ping sounds.
Pings can be listened for with the script event "player_ping{ CBasePlayer player, Vector origin, CBaseEntity target }".
Exposed script functions:
// Remove all pings of the player
PingSystem.RemovePings( int entindex )
// Ping the entity by the player
PingSystem.PingEntity( CBasePlayer player, CBaseEntity entity, Vector pingPosition )
// Force a trace ping by the player
PingSystem.PingTrace( CBasePlayer player )
[hr] github.com/samisalreadytaken
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 mo ago.
Contextual Ping System on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Left 4 Dead 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Latest build
- 2026-08-05, released 2026-08-05
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Contextual Ping System.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Left 4 Dead 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorSam, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
