About Hellride - No New Common Infected During Tanks
From Steam WorkshopApplies only to the Hellride finale. After the finale starts, common infected already present when the first Tank is detected stay alive. This patch pauses new common infected spawns until the last…
Applies only to the Hellride finale.
After the finale starts, common infected already present when the first Tank is detected stay alive. This patch pauses new common infected spawns until the last Tank dies, then restores normal spawning.
Tanks, special infected and the finale sequence are preserved. With two Tanks, protection stays active while either one is alive. Existing common infected can still move, attack and be killed normally.
Use in single player or on a local server whose host has installed the patch, in Campaign or Realism. Keep the original campaign enabled. A forced spawn from another script may appear briefly before the patch removes it.
Campaign version used: https://steamcommunity.com/sharedfiles/filedetails/?id=3618119185
Credits: ToasterForLifez for the campaign and its poster. The cover is AI-generated artwork, not a game screenshot.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 1d ago.
Hellride - No New Common Infected During Tanks on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Left 4 Dead 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Latest build
- 2026-11-03, released 2026-11-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Hellride - No New Common Infected During Tanks.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Left 4 Dead 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-04Open ↗
- ✓AuthorWokguii, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
