About Realistic Realism
From Steam WorkshopThis add-on must use the RWD add-on for the proper balance. Melee weapons and the chainsaw were moved to the slot 7 and 8 respectively, type the following command to bind the melee and chainsaw…
This add-on must use the RWD add-on for the proper balance.
Melee weapons and the chainsaw were moved to the slot 7 and 8 respectively, type the following command to bind the melee and chainsaw buttons:
bind x "slot7"; bind c "slot8"[/code]
x and c can be replaced with any other button.
[b]The common infected limit has been raised from 30 to 100.[/b]
[b]The common infected hit grace period removed, the resulting DPS from the horde is enough to incap and kill the survivors on any difficulty.[/b]
[b]The sidearm ammo is limited, 180 for the pistols and 70 for the magnum.[/b]
[b]All gunshot damage has random damage spread, except for AWP and .50 BMG.[/b]
[b]Friendly fire is the same on any difficulty.[/b]
[b]Damage done to the infected is the same on any difficulty.[/b]
[b]Tank health is the same on any difficulty.[/b]
[b]Melee weapon range increased from 70 to 96.[/b]
[b]Chainsaw range increased from 50 to 85, cone increased from 30 to 38.[/b]
[b]Shove penalty removed.[/b]
[b]First aid kits heal for 60% of the missing health.[/b]
[b]Dead survivors respawn with 1 health, but keep their last used weapon, on level transition.[/b]
[b]Adrenaline health buffer increased to 100 health, run speed increased from 260 to 270, item use and revive speed reduced from 2x to 1.33x.[/b]
[b]Bile jars can hit survivors.[/b]
[b]Survivors have differing properties:[/b]
Nick deals 20% more gunshot damage (excluding the AWP).
Rochelle takes 20% more damage, first aid kits heal her to full hp.
Coach takes 40% less damage, moves 20% slower.
Ellis moves 10% faster.
Bill deals 40% more gunshot damage, takes 40% more damage.
Zoey takes 20% more damage, first aid kits heal her to full hp.
Francis takes 20% less damage.
Louis moves 10% faster.
Some other minor changes include:
Weapons have horizontal subtle horizontal kick.
Melee collateral shove count reduced.
First aid kit use duration reduced from 5 seconds to 4.5 seconds.
Panic wave pause time increased twofold.
General intensity removed and fixed at all difficulties.
Special infected respawn timers slower in general.
Adrenaline spawn rarer.
Pills spawn more often.
Pipe bomb fuse time increased from 6s to 9s.
Survivor hit slowdown reduced from 75% to 25%.
Burn damage fixed to normal difficulty levels.
Incapacitated sidearm penalties removed.
Friendly fire through walls enabled.
Incap health decay rate reduced from 3 to 2.
Shotgun damage boost at close range against commons removed.
Minigun overheat time set to 40 seconds.
HMG overheat time set to 24 seconds.
Grenade launcher kill radius doubled, stumble radius tripled.
Boomer limit increased from 1 to 2.Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 31d ago.
Realistic Realism on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Left 4 Dead 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Latest build
- 2026-10-03, released 2026-10-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Realistic Realism.
Dependencies
- Required: (RWD) Real Weapon Damage
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Left 4 Dead 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-05Open ↗
- ✓AuthorErkliks, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
