About (Script) The Walking Dead: Slow Common Infected, No Specials
From Steam WorkshopTransforms Left 4 Dead 2 common infected into classic slow-moving zombies. They move at walking speed, but hit much harder, take more damage to kill, and swarm in massive hordes. Note: Finally, super…
[p]Transforms Left 4 Dead 2 common infected into classic slow-moving zombies. They move at walking speed, but hit much harder, take more damage to kill, and swarm in massive hordes.[/p]
Note: Finally, super slow zombies (Speed 50) are here! As I mentioned before on (Script) Slow Common Infected with 3x Damage & 10x Health, dropping Common Infected speed below 70 causes Special Infected to freeze up due to game engine glitches. Therefore, all Special Infected have been completely disabled; however, Common Infected horde sizes are now multiplied by 4x to compensate!
⚠️ REQUIRED ADDONS:
• REQUIRED to subscribe xdReanimsBase (L4D2) Anim Mods base for proper custom walking animations. ▶▶▶
[hr][/hr] [p]Special Infected and random bosses are completely disabled. However, scripted finale Tanks still spawn with 3000 HP (same as easy difficulty) to guarantee rescue triggers.[/p] I could've made the Tank instakill on spawn, but you know, a weak Tank makes things a bit less boring than dealing with infinite hordes all the time.
[hr][/hr]
Key Features
- Slow Common Infected: Movement speed reduced to 50 (def. 250).
- 2x Health & 3x Damage: Zombie health increased to 100 HP (2x def. 50) and attack damage boosted by 3x across all difficulties:
- - Easy: 3 DMG / 34 hits to down (Def: 1 DMG / 100 hits)
- - Normal: 6 DMG / 17 hits to down (Def: 2 DMG / 50 hits)
- - Advanced: 15 DMG / 7 hits to down (Def: 5 DMG / 20 hits)
- - Expert: 60 DMG / 2 hits to down (Def: 20 DMG / 5 hits)
- 4x Mega Mob Horde: Event panic hordes reach up to 200 zombies. (def. 50)
- Non-stop Finale Hordes: Reduced finale horde wave cooldowns.
- - Horde Spawn Time: 2-3 sec (def. 10-20 sec)
- - Horde Rest Duration: 2-3 sec (def. 15-30 sec)
- No Random Specials & Bosses: Disabled all Special Infected, Witches, and random Tank spawns.
- Finale Event Tanks (3000 HP): Scripted Tanks in finale events spawn normally to ensure rescue vehicle triggers work, but their health is set to 3000 HP (same as easy difficulty) across all difficulties.
[hr][/hr] * After subscribing to the script, make sure to restart your game. * The Common Infected health script may not take effect on the TUMTaRA map. * It only works on LOCAL servers.
📜 Credits:
• Based on Cuba's Walkers [XDR - V-Script]: Click Here • Based on birdLover8968's 4X common infected hit damage Click Here
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 13d ago.
(Script) The Walking Dead: Slow Common Infected, No Specials on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Left 4 Dead 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Latest build
- 2026-10-22, released 2026-10-22
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of (Script) The Walking Dead: Slow Common Infected, No Specials.
Dependencies
- Required: xdReanimsBase (L4D2) Anim Mods base
- Required: steam_workshop project 3675704366 (steam_workshop, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Left 4 Dead 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-24Open ↗
- ✓AuthornZoey, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
