About [VScript] Realistic Reload Magazine
From Steam WorkshopRealistic Reload Magazine brings an authentic, tactical magazine-based ammunition system to Left 4 Dead 2. Unlike the vanilla ammo reserve pool where loose bullets magically transfer between…
Realistic Reload Magazine brings an authentic, tactical magazine-based ammunition system to Left 4 Dead 2.
Unlike the vanilla ammo reserve pool where loose bullets magically transfer between magazines, every primary weapon now utilizes distinct magazines. Performing a tactical reload discards any unspent rounds remaining in your current magazine and inserts a fresh, full magazine from your reserve!
⚠️ Note on Compatibility: Pure VScript addon functioning in Singleplayer and Local Host / Listen Servers. Dedicated servers require server-side installation.
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⚡ Key Features
- Tactical Magazine System: Reloading consumes 1 full magazine and fills your clip. Any bullets left in your dropped magazine are discarded!
- Custom Magazine HUD Icon: Replaces the vanilla bullet icon at the bottom-right of your weapon HUD with a crisp, authentic magazine icon next to your reserve count.
- Live In-Game Chat Commands: Adjust magazine capacities or shotgun shell limits on-the-fly directly in chat without restarting (e.g. [code]!ak47_mag_max 12[/code]).
- Full Clip On Mag Insert Sync: Seamlessly integrates with Full Clip On Mag Insert—clip fills the instant the mag clicks in, enabling realistic reload cancels.
- Keep Ammo On Reload Sync: Natively supports Keep Ammo On Reload—interrupting reloads before mag insertion safely preserves remaining rounds.
- Smart Refill Compensation (+1 Mag): Refilling at ammo piles with a partial clip grants +1 extra magazine (e.g. 25/10 on an AK-47) to replace your chambered mag, smoothly returning to full reserve on your next reload.
- Custom Clip Script Support: Adapts to weapon mods with custom [code]clip_size[/code] (e.g. 30-rnd M16s or 75-rnd AK drums) and recalculates reserves dynamically.
- Shotgun Top-Offs & Custom Reserve: Shotguns reload shell-by-shell without discarding ammo; players top off freely with customizable reserve capacity.
- Preserved Weapon States: Dropping or swapping weapons preserves exact magazine counts and clip status without entity recycling bugs.
- Fully Customizable: Easily adjust magazine counts and shotgun reserve ammo via in-game chat commands or a simple configuration file.
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📋 Default Weapon Capacities
[table] [tr] [th]Weapon Name[/th] [th]Clip[/th] [th]Default Reserve[/th] [th]Total Bullets[/th] [/tr] [tr] [td]AK-47[/td] [td]40[/td] [td]9 Mags[/td] [td]360[/td] [/tr] [tr] [td]M16A2 / SG552[/td] [td]50[/td] [td]7 Mags[/td] [td]350[/td] [/tr] [tr] [td]Desert Rifle (SCAR)[/td] [td]60[/td] [td]6 Mags[/td] [td]360[/td] [/tr] [tr] [td]Military Sniper[/td] [td]30[/td] [td]6 Mags[/td] [td]180[/td] [/tr] [tr] [td]Hunting Rifle[/td] [td]15[/td] [td]10 Mags[/td] [td]150[/td] [/tr] [tr] [td]Scout / AWP[/td] [td]15 / 20[/td] [td]12 / 9 Mags[/td] [td]180[/td] [/tr] [tr] [td]SMG / Silenced / MP5[/td] [td]50[/td] [td]13 Mags[/td] [td]650[/td] [/tr] [tr] [td]Pump / Chrome Shotgun[/td] [td]8[/td] [td]72 Shells[/td] [td]72 (Reserve)[/td] [/tr] [tr] [td]Auto / Combat Shotgun[/td] [td]10[/td] [td]90 Shells[/td] [td]90 (Reserve)[/td] [/tr] [tr] [td]Milkor MGL (Grenade Launcher)[/td] [td]6[/td] [td]5 Mags (Speedloaders)[/td] [td]30[/td] [/tr] [tr] [td]M60 Machine Gun[/td] [td]150[/td] [td]2 Mags (Drums)[/td] [td]300[/td] [/tr] [/table]
* Note: Shotguns reload shell-by-shell and do not discard ammo on reload. * Note: Vanilla Grenade Launcher and M60 remain non-reloadable unless paired with companion mods below.
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💬 Live In-Game Chat Commands
Change any weapon's magazine capacity or shotgun reserve shells live in-game without restarting! Type into chat:
- Change Magazine Limit: [code]!<weapon>_mag_max <count>[/code] (e.g. [code]!ak47_mag_max 12[/code] or [code]!m16a2_mag_max 8[/code])
- Change Shotgun Shells: [code]!<shotgun>_shell_max <count>[/code] (e.g. [code]!pump_shotgun_shell_max 100[/code])
- View Configurable Weapons: [code]!rrm_weapon_list[/code]
- View Help & Usage: [code]!rrm_help[/code]
- Reset All Capacities to Default: [code]!rrm_reset[/code]
Changes made via chat apply immediately and save automatically to [code]magazine_config.txt[/code]!
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🔗 Recommended Tactical Companions
Recommended companion mods for the complete tactical experience:
- Full Clip On Mag Insert VScript
- Refills your clip and updates magazine counts the instant the mag clicks in, eliminating the artificial raise delay.
- Keep Ammo On Reload VScript
- Preserves unspent rounds in the gun if interrupting a reload early.
- Left 4 Bots 2 Extended
- Prevents bots from compulsive reloads with tactical thresholds; fixes shove-heal conflicts.
- [VScript] Grenade Launcher with Refillable only
- Adds a 6-round Milkor MGL with 5 reserve speedloaders (30 rounds, refillable at ammo piles).
- [VScript] M60 with Reloadable and Refillable
- Adds a 150-round box and 2 reserve drums (300 rounds total, refillable at ammo piles).
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⚙️ Configuration & Customization
Freely customize spare magazine counts for rifles/SMGs/snipers and total reserve shells for shotguns!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 24d ago.
[VScript] Realistic Reload Magazine on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Left 4 Dead 2 servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Latest build
- 2026-10-11, released 2026-10-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [VScript] Realistic Reload Magazine.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Left 4 Dead 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-14Open ↗
- ✓AuthorSuNdee, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
