Source-checkedWorld generation

AntiqueAtlas - RecurrentComplex Compatability

by fonnymunkey · for Minecraft

Allows for structures generated by RecurrentComplex to automatically be added as a marker on AntiqueAtlas.

6.6KDownloads
4 yr agoLast updated
MITLicense
ForgeLoaders

About AntiqueAtlas - RecurrentComplex Compatability

From Modrinth

Allows for structures generated by RecurrentComplex to automatically be added as a marker on AntiqueAtlas.

This mod allows for structures generated by RecurrentComplex to automatically be added as a marker on AntiqueAtlas.

You must define what structures you want added as markers in the config. (aarcaddon.cfg) If defining wasn't required, the atlas would get filled with markers from mazes, many village buildings, underground structures you may not want automatically registered, etc.

The format for the config is as follows: structurename,alwaysvisible,markertype,labelname

structurename: The name of the structure, such as what its file is named. (Ex: DesertTempleSpecial, P_CultIsland, SeasonsGreenhouse) alwaysvisible: Either true or false, whether you want the marker to be always visible, or only visible once the player discovers the chunk. markertype: The type of marker, default marker names can be seen here: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/wiki/API labelname: The name you want the structure to be labeled as in the Atlas.

Some examples: ThreeTowers,true,tower,Three Towers SeasonsGreenhouse,false,village,Greenhouse P_SpookyHouse,false,false,sword,Spooky House

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Highlights

From source data

Game versions

Built for Minecraft 1.12.2.

Loaders

Runs on Forge.

Footprint

Rated a light load on a server.

AntiqueAtlas - RecurrentComplex Compatability on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Forge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.1, released 2022-08-31

Game versions by loader

LoaderGame versionsNewest
Forge1.12.21.12.2

From 1 recorded build of AntiqueAtlas - RecurrentComplex Compatability.

Run AntiqueAtlas - RecurrentComplex Compatability on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

World generation

Changes or adds to how new terrain, biomes and structures are created.

Runs on your server

From source side support

Modrinth lists AntiqueAtlas - RecurrentComplex Compatability as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Forge
Runs on
Serverrequired on the server
Game versions
1.12.2

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
  • ✓Authorfonnymunkey, as published on Modrinth
  • ✓LicenseMITFree

AntiqueAtlas - RecurrentComplex Compatability, answered

Generated from the mod’s own source data.

Do my players need to install AntiqueAtlas - RecurrentComplex Compatability?

Modrinth lists AntiqueAtlas - RecurrentComplex Compatability as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge.

Is it free?

Yes. AntiqueAtlas - RecurrentComplex Compatability is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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